PaperMC/Spigot-Server-Patches/Prevent-Fire-from-loading-chunks.patch
Automated 6249addbaa [Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

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2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 17 Apr 2016 17:27:09 -0400
Subject: [PATCH] Prevent Fire from loading chunks
This causes the nether to spam unload/reload chunks, plus overall
bad behavior.
diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
index 8339d6f056..25a8a1afdf 100644
--- a/src/main/java/net/minecraft/server/BlockFire.java
+++ b/src/main/java/net/minecraft/server/BlockFire.java
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
}
blockposition_mutableblockposition.g(blockposition).d(l, j1, i1);
+ if (!world.isLoaded(blockposition_mutableblockposition)) continue; // Paper
int l1 = this.a((IWorldReader) world, (BlockPosition) blockposition_mutableblockposition);
if (l1 > 0) {
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
}
private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
- int k = this.f(world.getType(blockposition).getBlock());
+ // Paper start
+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition);
+ if (iblockdata == null) return;
+ int k = this.f(iblockdata.getBlock());
+ // Paper end
if (random.nextInt(i) < k) {
- IBlockData iblockdata = world.getType(blockposition);
+ //IBlockData iblockdata = world.getType(blockposition); // Paper
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
for (int k = 0; k < j; ++k) {
EnumDirection enumdirection = aenumdirection[k];
- i = Math.max(this.g(iworldreader.getType(blockposition.shift(enumdirection)).getBlock()), i);
+ // Paper start
+ final IBlockData type = ((World)iworldreader).getTypeIfLoaded(blockposition.shift(enumdirection));
+ if (type == null) continue;
+ i = Math.max(this.g(type.getBlock()), i);
+ // Paper end
}
return i;
--