PaperMC/paper-server
Aikar d2f4d82ce2 Cap Entity Collisions
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens

This is not tied to the maxEntityCramming rule. Cramming will still apply
just as it does in Vanilla, but entity pushing logic will be capped.

You can set this to 0 to disable collisions.
2017-01-22 18:07:56 -05:00
..
patches/sources Cap Entity Collisions 2017-01-22 18:07:56 -05:00
src ExperienceOrbs API for Reason/Source/Triggering player 2017-12-19 16:31:46 -05:00
.gitignore Setup Gradle project 2020-12-10 20:54:19 -08:00
build.gradle.kts Expose server build information 2016-03-01 14:32:43 -06:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00