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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: c294e05d7 SPIGOT-7975: Fix issue with Pale Sapling growing c9f5a8fdf SPIGOT-7974: Fix Crash for Creaking Heart Block particle
101 lines
8.9 KiB
Diff
101 lines
8.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 31 May 2016 22:53:50 -0400
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Subject: [PATCH] Fix global sound handling
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* Only send global sounds to same world if limiting radius
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* respect global sound events gamerule
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Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
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Co-authored-by: lexikiq <noellekiq@gmail.com>
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Co-authored-by: Aikar <aikar@aikar.co>
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index b73cb7413596a87ad482814a00584c4342273344..4bfe35ab17b3f26a19cc6d25e3558f4a222b7cdc 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1311,7 +1311,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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@Override
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public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
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- this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
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+ this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
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}
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public int getLogicalHeight() {
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@@ -2137,6 +2137,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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return this.serverLevelData.getGameRules();
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}
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+ // Paper start - respect global sound events gamerule
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+ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
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+ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
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+ }
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+
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+ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
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+ final double range = rangeFunction.apply(this.spigotConfig);
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+ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
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+ }
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+ // Paper end - respect global sound events gamerule
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+
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@Override
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public CrashReportCategory fillReportDetails(CrashReport report) {
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CrashReportCategory crashreportsystemdetails = super.fillReportDetails(report);
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diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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index 97301b6643aa8c7d8ef0c5960188afa42665b4b4..e9246613702325375ac1e4cf03402839b3a93146 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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@@ -666,11 +666,12 @@ public class EnderDragon extends Mob implements Enemy {
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// CraftBukkit start - Use relative location for far away sounds
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// worldserver.globalLevelEvent(1028, this.blockPosition(), 0);
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int viewDistance = worldserver.getCraftServer().getViewDistance() * 16;
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- for (net.minecraft.server.level.ServerPlayer player : worldserver.getServer().getPlayerList().players) {
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+ for (net.minecraft.server.level.ServerPlayer player : worldserver.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if ( worldserver.spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > worldserver.spigotConfig.dragonDeathSoundRadius * worldserver.spigotConfig.dragonDeathSoundRadius ) continue; // Spigot
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+ final double soundRadiusSquared = worldserver.getGlobalSoundRangeSquared(config -> config.dragonDeathSoundRadius); // Paper - respect global sound events gamerule
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+ if ( !worldserver.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index e3a9d008c48010bf29fca938cc0f2f71686c50ea..af721305a3b31f4aa9a36dfbc1cbe0cd278fa6ad 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -275,11 +275,12 @@ public class WitherBoss extends Monster implements RangedAttackMob {
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// CraftBukkit start - Use relative location for far away sounds
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// worldserver.globalLevelEvent(1023, new BlockPosition(this), 0);
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int viewDistance = world.getCraftServer().getViewDistance() * 16;
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- for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ for (ServerPlayer player : world.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if ( world.spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > world.spigotConfig.witherSpawnSoundRadius * world.spigotConfig.witherSpawnSoundRadius ) continue; // Spigot
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+ final double soundRadiusSquared = world.getGlobalSoundRangeSquared(config -> config.witherSpawnSoundRadius); // Paper - respect global sound events gamerule
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+ if ( !world.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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index 04fce5cc4350df81c7ea103b74b845313dd6cc37..08cbf02bba3633a84cce90c202d13f2beb5b88a2 100644
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--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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@@ -66,11 +66,13 @@ public class EnderEyeItem extends Item {
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// world.globalLevelEvent(1038, blockposition1.offset(1, 0, 1), 0);
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int viewDistance = world.getCraftServer().getViewDistance() * 16;
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BlockPos soundPos = blockposition1.offset(1, 0, 1);
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- for (ServerPlayer player : world.getServer().getPlayerList().players) {
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+ final net.minecraft.server.level.ServerLevel serverLevel = (net.minecraft.server.level.ServerLevel) world; // Paper - respect global sound events gamerule - ensured by isClientSide check above
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+ for (ServerPlayer player : serverLevel.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
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double deltaX = soundPos.getX() - player.getX();
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double deltaZ = soundPos.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
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+ final double soundRadiusSquared = serverLevel.getGlobalSoundRangeSquared(config -> config.endPortalSoundRadius); // Paper - respect global sound events gamerule
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+ if (!serverLevel.getGameRules().getBoolean(net.minecraft.world.level.GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared) continue; // Spigot // Paper - respect global sound events gamerule
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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