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9a7ca3dbc5
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 564ed152 #482: Add a DragonBattle API to manipulate respawn phases etc 9f2fd967 #474: Add ability to set other plugin names as provided API so others can still depend on it CraftBukkit Changes:fc318cc1
#642: Add a DragonBattle API to manipulate respawn phases etc796eb15a
#644: Fix ChunkMapDistance#removeAllTicketsFor not propagating ticket level updatesa6f80937
SPIGOT-5606: call BlockRedstoneEvent for fence gates Spigot Changes: a03b1fdb Rebuild patches
27 lines
1.4 KiB
Diff
27 lines
1.4 KiB
Diff
From f6cacd52c4f68c8acc21058322ede92a35b7a3ca Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 4 Jun 2018 20:39:20 -0400
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Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
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This API has more capabilities than .dropItem with the Consumer function
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Item can be set inside of the Consumer pre spawn function.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index daf305bb14..0b4821e16e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1487,6 +1487,10 @@ public class CraftWorld implements World {
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if (Boat.class.isAssignableFrom(clazz)) {
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entity = new EntityBoat(world, x, y, z);
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entity.setPositionRotation(x, y, z, yaw, pitch);
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+ // Paper start
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+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
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+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
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+ // Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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--
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2.26.0
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