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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: zml <zml@stellardrift.ca> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
24 lines
1.3 KiB
Diff
24 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Tue, 8 Dec 2020 22:06:56 -0600
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Subject: [PATCH] Fix curing villager makes equipment disappear
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This fixes the CB bug where curing a villager that is holding
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equipment (weapons/armor) causes the items to disappear instead of drop
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to the ground by forcing the items to drop instead of going to the drops
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field for the EntityDeathEvent which does not fire for entity conversions.
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diff --git a/src/main/java/net/minecraft/server/EntityZombieVillager.java b/src/main/java/net/minecraft/server/EntityZombieVillager.java
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index a5214914a1dd5effe249e6b9372d7ecf441ee1e1..e021c43b43839c00f81a01bfbec59c546d61ba50 100644
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--- a/src/main/java/net/minecraft/server/EntityZombieVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityZombieVillager.java
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@@ -180,7 +180,9 @@ public class EntityZombieVillager extends EntityZombie implements VillagerDataHo
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double d0 = (double) this.e(enumitemslot);
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if (d0 > 1.0D) {
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+ this.forceDrops = true; // Paper - fix SPIGOT-6207
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this.a(itemstack);
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+ this.forceDrops = false; // Paper - fix SPIGOT-6207
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}
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}
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}
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