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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
32 lines
2.8 KiB
Diff
32 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Gameoholic <viner.atmic@gmail.com>
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Date: Sun, 30 Jul 2023 13:30:34 +0300
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Subject: [PATCH] Fix rotation when spawning display entities
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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index 577ed3656480271a491bcd3d346c63854fd840e4..39aa116193f313f53540b0135d2ab26acb7f1469 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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@@ -221,6 +221,7 @@ public final class CraftEntityTypes {
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Vector direction = spawnData.location().getDirection();
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entity.assignDirectionalMovement(new Vec3(direction.getX(), direction.getY(), direction.getZ()), 1.0);
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};
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+ private static final BiConsumer<SpawnData, net.minecraft.world.entity.Entity> ROT = (spawnData, entity) -> entity.setRot(spawnData.yaw(), spawnData.pitch()); // Paper
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private static final Map<Class<?>, EntityTypeData<?, ?>> CLASS_TYPE_DATA = new HashMap<>();
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private static final Map<EntityType, EntityTypeData<?, ?>> ENTITY_TYPE_DATA = new HashMap<>();
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@@ -361,10 +362,10 @@ public final class CraftEntityTypes {
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// Set pos
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register(new EntityTypeData<>(EntityType.MARKER, Marker.class, CraftMarker::new, createAndSetPos(net.minecraft.world.entity.EntityType.MARKER)));
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- register(new EntityTypeData<>(EntityType.BLOCK_DISPLAY, BlockDisplay.class, CraftBlockDisplay::new, createAndSetPos(net.minecraft.world.entity.EntityType.BLOCK_DISPLAY)));
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+ register(new EntityTypeData<>(EntityType.BLOCK_DISPLAY, BlockDisplay.class, CraftBlockDisplay::new, combine(createAndSetPos(net.minecraft.world.entity.EntityType.BLOCK_DISPLAY), ROT))); // Paper
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register(new EntityTypeData<>(EntityType.INTERACTION, Interaction.class, CraftInteraction::new, createAndSetPos(net.minecraft.world.entity.EntityType.INTERACTION)));
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- register(new EntityTypeData<>(EntityType.ITEM_DISPLAY, ItemDisplay.class, CraftItemDisplay::new, createAndSetPos(net.minecraft.world.entity.EntityType.ITEM_DISPLAY)));
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- register(new EntityTypeData<>(EntityType.TEXT_DISPLAY, TextDisplay.class, CraftTextDisplay::new, createAndSetPos(net.minecraft.world.entity.EntityType.TEXT_DISPLAY)));
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+ register(new EntityTypeData<>(EntityType.ITEM_DISPLAY, ItemDisplay.class, CraftItemDisplay::new, combine(createAndSetPos(net.minecraft.world.entity.EntityType.ITEM_DISPLAY), ROT))); // Paper
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+ register(new EntityTypeData<>(EntityType.TEXT_DISPLAY, TextDisplay.class, CraftTextDisplay::new, combine(createAndSetPos(net.minecraft.world.entity.EntityType.TEXT_DISPLAY), ROT))); // Paper
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// MISC
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register(new EntityTypeData<>(EntityType.ITEM, Item.class, CraftItem::new, spawnData -> {
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