PaperMC/patches/server/0948-Per-world-ticks-per-spawn-settings.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

35 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 13 Nov 2021 12:36:26 -0800
Subject: [PATCH] Per world ticks per spawn settings
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 471fd54edf6aa962d997878ee638974f7f594fa8..b7bf7b3b91046c81467aeb483087e12b6d9191bf 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -186,6 +186,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return this.getChunkIfLoaded(chunkX, chunkZ) != null;
}
// Paper end - Use getChunkIfLoadedImmediately
+ // Paper start - per world ticks per spawn
+ private int getTicksPerSpawn(SpawnCategory spawnCategory) {
+ final int perWorld = this.paperConfig().entities.spawning.ticksPerSpawn.getInt(CraftSpawnCategory.toNMS(spawnCategory));
+ if (perWorld >= 0) {
+ return perWorld;
+ }
+ return this.getCraftServer().getTicksPerSpawns(spawnCategory);
+ }
+ // Paper end
public abstract ResourceKey<LevelStem> getTypeKey();
@@ -198,7 +207,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit Ticks things
for (SpawnCategory spawnCategory : SpawnCategory.values()) {
if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
- this.ticksPerSpawnCategory.put(spawnCategory, (long) this.getCraftServer().getTicksPerSpawns(spawnCategory));
+ this.ticksPerSpawnCategory.put(spawnCategory, this.getTicksPerSpawn(spawnCategory)); // Paper
}
}