PaperMC/patches/server/0986-Improve-Maps-in-item-frames-performance-and-bug-fixe.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

137 lines
7.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Apr 2016 20:02:00 -0400
Subject: [PATCH] Improve Maps (in item frames) performance and bug fixes
Maps used a modified version of rendering to support plugin controlled
imaging on maps. The Craft Map Renderer is much slower than Vanilla,
causing maps in item frames to cause a noticeable hit on server performance.
This updates the map system to not use the Craft system if we detect that no
custom renderers are in use, defaulting to the much simpler Vanilla system.
Additionally, numerous issues to player position tracking on maps has been fixed.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index c2189752a422f39428b2c0f1408f359f20c388e5..dec865affbaaa71d09806143d13a854100b98f23 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -2494,6 +2494,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
{
if ( iter.next().player == entity )
{
+ map.decorations.remove(entity.getName().getString()); // Paper
iter.remove();
}
}
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index d0b51d96d6795b5fa03bc195b90324680545b752..09bcbc0ae36e4e69fee87a7e0c49acf496117a39 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -808,6 +808,14 @@ public abstract class Player extends LivingEntity {
return null;
}
// CraftBukkit end
+ // Paper start - remove player from map on drop
+ if (itemstack.getItem() == Items.FILLED_MAP) {
+ net.minecraft.world.level.saveddata.maps.MapItemSavedData worldmap = net.minecraft.world.item.MapItem.getSavedData(itemstack, this.level());
+ if (worldmap != null) {
+ worldmap.tickCarriedBy(this, itemstack);
+ }
+ }
+ // Paper end
return entityitem;
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
index a43544704109f21bab230dd9bf0401e28f878582..6794466051dd4b725d579b2136c37844995a648e 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
@@ -79,6 +79,7 @@ public class MapItemSavedData extends SavedData {
public final Map<String, MapDecoration> decorations = Maps.newLinkedHashMap();
private final Map<String, MapFrame> frameMarkers = Maps.newHashMap();
private int trackedDecorationCount;
+ private org.bukkit.craftbukkit.map.RenderData vanillaRender = new org.bukkit.craftbukkit.map.RenderData(); // Paper
// CraftBukkit start
public final CraftMapView mapView;
@@ -105,6 +106,7 @@ public class MapItemSavedData extends SavedData {
// CraftBukkit start
this.mapView = new CraftMapView(this);
this.server = (CraftServer) org.bukkit.Bukkit.getServer();
+ this.vanillaRender.buffer = colors; // Paper
// CraftBukkit end
}
@@ -179,6 +181,7 @@ public class MapItemSavedData extends SavedData {
if (abyte.length == 16384) {
worldmap.colors = abyte;
}
+ worldmap.vanillaRender.buffer = abyte; // Paper
RegistryOps<Tag> registryops = registryLookup.createSerializationContext(NbtOps.INSTANCE);
List<MapBanner> list = (List) MapBanner.LIST_CODEC.parse(registryops, nbt.get("banners")).resultOrPartial((s) -> {
@@ -348,7 +351,7 @@ public class MapItemSavedData extends SavedData {
--this.trackedDecorationCount;
}
- this.setDecorationsDirty();
+ if (mapicon != null) this.setDecorationsDirty(); // Paper - only mark dirty if a change occurs
}
public static void addTargetDecoration(ItemStack stack, BlockPos pos, String id, Holder<MapDecorationType> decorationType) {
@@ -588,6 +591,21 @@ public class MapItemSavedData extends SavedData {
public class HoldingPlayer {
+ // Paper start
+ private void addSeenPlayers(java.util.Collection<MapDecoration> icons) {
+ org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.player.getBukkitEntity();
+ MapItemSavedData.this.decorations.forEach((name, mapIcon) -> {
+ // If this cursor is for a player check visibility with vanish system
+ org.bukkit.entity.Player other = org.bukkit.Bukkit.getPlayerExact(name); // Spigot
+ if (other == null || player.canSee(other)) {
+ icons.add(mapIcon);
+ }
+ });
+ }
+ private boolean shouldUseVanillaMap() {
+ return mapView.getRenderers().size() == 1 && mapView.getRenderers().get(0).getClass() == org.bukkit.craftbukkit.map.CraftMapRenderer.class;
+ }
+ // Paper end
public final Player player;
private boolean dirtyData = true;
private int minDirtyX;
@@ -621,7 +639,9 @@ public class MapItemSavedData extends SavedData {
@Nullable
Packet<?> nextUpdatePacket(MapId mapId) {
MapItemSavedData.MapPatch worldmap_b;
- org.bukkit.craftbukkit.map.RenderData render = MapItemSavedData.this.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) this.player.getBukkitEntity()); // CraftBukkit
+ if (!this.dirtyData && this.tick % 5 != 0) { this.tick++; return null; } // Paper - this won't end up sending, so don't render it!
+ boolean vanillaMaps = shouldUseVanillaMap(); // Paper
+ org.bukkit.craftbukkit.map.RenderData render = !vanillaMaps ? MapItemSavedData.this.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) this.player.getBukkitEntity()) : MapItemSavedData.this.vanillaRender; // CraftBukkit // Paper
if (this.dirtyData) {
this.dirtyData = false;
@@ -637,6 +657,8 @@ public class MapItemSavedData extends SavedData {
// CraftBukkit start
java.util.Collection<MapDecoration> icons = new java.util.ArrayList<MapDecoration>();
+ if (vanillaMaps) addSeenPlayers(icons); // Paper
+
for (org.bukkit.map.MapCursor cursor : render.cursors) {
if (cursor.isVisible()) {
icons.add(new MapDecoration(CraftMapCursor.CraftType.bukkitToMinecraftHolder(cursor.getType()), cursor.getX(), cursor.getY(), cursor.getDirection(), Optional.ofNullable(PaperAdventure.asVanilla(cursor.caption()))));
diff --git a/src/main/java/org/bukkit/craftbukkit/map/RenderData.java b/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
index 256a131781721c86dd6cdbc329335964570cbe8c..5768cd512ec166f1e8d1f4a28792015347297c3f 100644
--- a/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
+++ b/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
@@ -5,7 +5,7 @@ import org.bukkit.map.MapCursor;
public class RenderData {
- public final byte[] buffer;
+ public byte[] buffer; // Paper
public final ArrayList<MapCursor> cursors;
public RenderData() {