PaperMC/patches/server/1014-Properly-resend-entities.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

273 lines
17 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 7 Dec 2022 17:25:19 -0500
Subject: [PATCH] Properly resend entities
This resolves some issues which caused entities to not be resent correctly.
Entities that are interacted with need to be resent to the client, so we resend all the entity
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
sure that values will be correctly updated to other players.
This also adds utilities to aid in further preventing entity desyncs.
This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
to be used despite being cancelled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values,
and so we have to (forcibly) resend them in order for the client to reset their using item state.
See: https://github.com/PaperMC/Paper/pull/1896
== AT ==
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -50,7 +50,7 @@ public class SynchedEntityData {
}
}
- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) {
+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public
return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error
}
@@ -151,6 +151,20 @@ public class SynchedEntityData {
}
}
+ // Paper start
+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
+ // Because these values can possibly be desynced on the client.
+ @Nullable
+ public List<SynchedEntityData.DataValue<?>> packAll() {
+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
+ for (final DataItem<?> dataItem : this.itemsById) {
+ list.add(dataItem.value());
+ }
+
+ return list;
+ }
+ // Paper end
+
public static class DataItem<T> {
final EntityDataAccessor<T> accessor;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index e9dcdb1e09e84a9b451034ff4bdfa6eae2dd1c04..24b1715397ba8e6f5e9841a030d0e3d964356f89 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -561,6 +561,7 @@ public class ServerPlayerGameMode {
}
// Paper end - extend Player Interact cancellation
player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
@@ -612,6 +613,11 @@ public class ServerPlayerGameMode {
return enuminteractionresult;
} else {
+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
+ if (this.interactResult && this.interactResult != cancelledItem) {
+ this.player.resyncUsingItem(this.player);
+ }
+ // Paper end - Properly cancel usable items
return InteractionResult.PASS;
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0034483685ba626e5883b857de96ffd36e57e150..4c04eb531b6989f7e618d201ecaa84298eab52c4 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1948,6 +1948,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (cancelled) {
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
@@ -2717,7 +2718,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
- entity.getBukkitEntity().update(ServerGamePacketListenerImpl.this.player);
+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it
ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote();
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 3a90dd1289d393426151d4457edaf99731cc34db..ec058eb6a10500831f173dcb47576c32c7516318 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -393,7 +393,7 @@ public abstract class PlayerList {
((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
// CraftBukkit end
- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE
this.sendLevelInfo(player, worldserver1);
@@ -948,12 +948,17 @@ public abstract class PlayerList {
}
public void sendActiveEffects(LivingEntity entity, ServerGamePacketListenerImpl networkHandler) {
+ // Paper start - collect packets
+ this.sendActiveEffects(entity, networkHandler::send);
+ }
+ public void sendActiveEffects(LivingEntity entity, java.util.function.Consumer<Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packetConsumer) {
+ // Paper end - collect packets
Iterator iterator = entity.getActiveEffects().iterator();
while (iterator.hasNext()) {
MobEffectInstance mobeffect = (MobEffectInstance) iterator.next();
- networkHandler.send(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false));
+ packetConsumer.accept(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false)); // Paper - collect packets
}
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 52f3d0d4ce28cc6566166ae9a5a1b236ff8c027d..74231cb1c89079473d1727aa3ae2a539d4250317 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -684,13 +684,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit start
public void refreshEntityData(ServerPlayer to) {
- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues();
+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default
- if (list != null) {
+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper
to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list));
}
}
// CraftBukkit end
+ // Paper start
+ // This method should only be used if the data of an entity could have become desynced
+ // due to interactions on the client.
+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) {
+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level();
+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId());
+ if (tracker == null) {
+ return;
+ }
+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity;
+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
+ serverEntity.sendPairingData(player, list::add);
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
+ }
+ }
+
+ // This method allows you to specifically resend certain data accessor keys to the client
+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) {
+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) {
+ return;
+ }
+
+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size());
+ for (final EntityDataAccessor<?> key : keys) {
+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key);
+ values.add(synchedValue.value());
+ }
+
+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values));
+ }
+ // Paper end
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 05dae689ada8d96009e81aabf95a626bae90ecd3..3b15995efc65a351da8dac009b9698494771fefb 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3879,6 +3879,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start - Properly cancel usable items
+ public void resyncUsingItem(ServerPlayer serverPlayer) {
+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
+ }
+ // Paper end - Properly cancel usable items
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
index b586116d8cca1585f9c9e618ed4d0cb2ef2747be..acf38ef6d8de8b15cf2b09eb7bda390c4e446e9a 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
@@ -108,8 +108,7 @@ public interface Bucketable {
itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
if (playerBucketFishEvent.isCancelled()) {
((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
- entity.getBukkitEntity().update((ServerPlayer) player); // We need to play out these packets as the client assumes the fish is gone
- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client
+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper
return Optional.of(InteractionResult.FAIL);
}
entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
diff --git a/src/main/java/net/minecraft/world/item/SuspiciousStewItem.java b/src/main/java/net/minecraft/world/item/SuspiciousStewItem.java
index 5b448006debecab983167d15fac59fc2a04805df..9523db353df026f33d7e859788612b97542bd001 100644
--- a/src/main/java/net/minecraft/world/item/SuspiciousStewItem.java
+++ b/src/main/java/net/minecraft/world/item/SuspiciousStewItem.java
@@ -58,10 +58,14 @@ public class SuspiciousStewItem extends Item {
public void cancelUsingItem(net.minecraft.server.level.ServerPlayer entityplayer, ItemStack itemstack) {
SuspiciousStewEffects suspicioussteweffects = (SuspiciousStewEffects) itemstack.getOrDefault(DataComponents.SUSPICIOUS_STEW_EFFECTS, SuspiciousStewEffects.EMPTY);
+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packets = new java.util.ArrayList<>(); // Paper - bundlize packets
for (SuspiciousStewEffects.Entry suspicioussteweffects_a : suspicioussteweffects.effects()) {
- entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect()));
+ packets.add(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect())); // Paper - bundlize packets
}
- entityplayer.server.getPlayerList().sendActivePlayerEffects(entityplayer);
+ // Paper start - bundlize packets
+ entityplayer.server.getPlayerList().sendActiveEffects(entityplayer, packets::add);
+ entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(packets));
+ // Paper end - bundlize packets
}
// CraftBukkit end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 9ca1fee03bfa557f1df7388c6043c9ec6d02a79a..cd789c235acf740ec29c30b180e7fbe1a140caa9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1012,7 +1012,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return;
}
- entityTracker.broadcast(this.getHandle().getAddEntityPacket(entityTracker.serverEntity));
+ // Paper start - resend possibly desynced entity instead of add entity packet
+ for (final ServerPlayerConnection connection : entityTracker.seenBy) {
+ this.getHandle().resendPossiblyDesyncedEntityData(connection.getPlayer());
+ }
+ // Paper end - resend possibly desynced entity instead of add entity packet
}
public void update(ServerPlayer player) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
index f3a9b3380246fb2dd4b60a8d1a94c5dfed98d316..350ad61ab3fe66abd528e353b431a4a6dac17506 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
protected void update() {
super.update();
+ // Paper start, don't mark as dirty as this is handled in super.update()
// mark dirty, so that the client gets updated with item and rotation
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ // Paper end
// update redstone
if (!this.getHandle().generation) {