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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
23 lines
1.7 KiB
Diff
23 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nathan <nathanmaestas21@cnm.edu>
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Date: Sat, 31 Aug 2024 18:09:55 -0600
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Subject: [PATCH] Fire BlockExpEvent on grindstone use
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diff --git a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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index 1678f6c8b2c7db761783e53043169bf12bc2cb29..138f77d13dda574def523d74fa55bc71b5bfa01b 100644
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--- a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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@@ -98,7 +98,11 @@ public class GrindstoneMenu extends AbstractContainerMenu {
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public void onTake(net.minecraft.world.entity.player.Player player, ItemStack stack) {
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context.execute((world, blockposition) -> {
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if (world instanceof ServerLevel) {
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- ExperienceOrb.award((ServerLevel) world, Vec3.atCenterOf(blockposition), this.getExperienceAmount(world), org.bukkit.entity.ExperienceOrb.SpawnReason.GRINDSTONE, player); // Paper
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+ // Paper start - Fire BlockExpEvent on grindstone use
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+ org.bukkit.event.block.BlockExpEvent event = new org.bukkit.event.block.BlockExpEvent(org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition), this.getExperienceAmount(world));
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+ event.callEvent();
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+ ExperienceOrb.award((ServerLevel) world, Vec3.atCenterOf(blockposition), event.getExpToDrop(), org.bukkit.entity.ExperienceOrb.SpawnReason.GRINDSTONE, player);
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+ // Paper end - Fire BlockExpEvent on grindstone use
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}
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world.levelEvent(1042, blockposition, 0);
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