PaperMC/nms-patches/EntityBoat.patch
2014-11-28 16:54:14 -06:00

247 lines
9.8 KiB
Diff

@@ -2,6 +2,16 @@
import java.util.List;
+// CraftBukkit start
+import org.bukkit.Location;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.entity.Vehicle;
+import org.bukkit.event.vehicle.VehicleDamageEvent;
+import org.bukkit.event.vehicle.VehicleDestroyEvent;
+import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
+import org.bukkit.event.vehicle.VehicleMoveEvent;
+// CraftBukkit end
+
public class EntityBoat extends Entity {
private boolean a;
@@ -12,6 +22,27 @@
private double f;
private double g;
private double h;
+
+ // CraftBukkit start
+ public double maxSpeed = 0.4D;
+ public double occupiedDeceleration = 0.2D;
+ public double unoccupiedDeceleration = -1;
+ public boolean landBoats = false;
+
+ @Override
+ public void collide(Entity entity) {
+ org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
+
+ VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), hitEntity);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ return;
+ }
+
+ super.collide(entity);
+ }
+ // CraftBukkit end
public EntityBoat(World world) {
super(world);
@@ -52,6 +83,8 @@
this.lastX = d0;
this.lastY = d1;
this.lastZ = d2;
+
+ this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit
}
public double an() {
@@ -65,6 +98,19 @@
if (this.passenger != null && this.passenger == damagesource.getEntity() && damagesource instanceof EntityDamageSourceIndirect) {
return false;
} else {
+ // CraftBukkit start
+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
+ org.bukkit.entity.Entity attacker = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity();
+
+ VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, (double) f);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ return true;
+ }
+ // f = event.getDamage(); // TODO Why don't we do this?
+ // CraftBukkit end
+
this.b(-this.m());
this.a(10);
this.setDamage(this.j() + f * 10.0F);
@@ -72,6 +118,15 @@
boolean flag = damagesource.getEntity() instanceof EntityHuman && ((EntityHuman) damagesource.getEntity()).abilities.canInstantlyBuild;
if (flag || this.j() > 40.0F) {
+ // CraftBukkit start
+ VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
+ this.world.getServer().getPluginManager().callEvent(destroyEvent);
+
+ if (destroyEvent.isCancelled()) {
+ this.setDamage(40F); // Maximize damage so this doesn't get triggered again right away
+ return true;
+ }
+ // CraftBukkit end
if (this.passenger != null) {
this.passenger.mount(this);
}
@@ -95,6 +150,13 @@
}
public void s_() {
+ // CraftBukkit start
+ double prevX = this.locX;
+ double prevY = this.locY;
+ double prevZ = this.locZ;
+ float prevYaw = this.yaw;
+ float prevPitch = this.pitch;
+ // CraftBukkit end
super.s_();
if (this.l() > 0) {
this.a(this.l() - 1);
@@ -196,6 +258,19 @@
this.motX += -Math.sin((double) (f * 3.1415927F / 180.0F)) * this.b * (double) entityliving.aY * 0.05000000074505806D;
this.motZ += Math.cos((double) (f * 3.1415927F / 180.0F)) * this.b * (double) entityliving.aY * 0.05000000074505806D;
}
+ // CraftBukkit start - Support unoccupied deceleration
+ else if (unoccupiedDeceleration >= 0) {
+ this.motX *= unoccupiedDeceleration;
+ this.motZ *= unoccupiedDeceleration;
+ // Kill lingering speed
+ if (motX <= 0.00001) {
+ motX = 0;
+ }
+ if (motZ <= 0.00001) {
+ motZ = 0;
+ }
+ }
+ // CraftBukkit end
d4 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (d4 > 0.35D) {
@@ -230,16 +305,26 @@
Block block = this.world.getType(blockposition).getBlock();
if (block == Blocks.SNOW_LAYER) {
+ // CraftBukkit start
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, l, j1, j, Blocks.AIR, 0).isCancelled()) {
+ continue;
+ }
+ // CraftBukkit end
this.world.setAir(blockposition);
this.positionChanged = false;
} else if (block == Blocks.WATERLILY) {
+ // CraftBukkit start
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, l, j1, j, Blocks.AIR, 0).isCancelled()) {
+ continue;
+ }
+ // CraftBukkit end
this.world.setAir(blockposition, true);
this.positionChanged = false;
}
}
}
- if (this.onGround) {
+ if (this.onGround && !this.landBoats) { // CraftBukkit
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
@@ -247,16 +332,23 @@
this.move(this.motX, this.motY, this.motZ);
if (this.positionChanged && d3 > 0.2D) {
- if (!this.world.isStatic && !this.dead) {
- this.die();
+ if (!this.world.isStatic && !this.dead) {
+ // CraftBukkit start
+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
+ VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
+ this.world.getServer().getPluginManager().callEvent(destroyEvent);
+ if (!destroyEvent.isCancelled()) {
+ this.die();
- for (k = 0; k < 3; ++k) {
- this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
- }
+ for (k = 0; k < 3; ++k) {
+ this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
+ }
- for (k = 0; k < 2; ++k) {
- this.a(Items.STICK, 1, 0.0F);
+ for (k = 0; k < 2; ++k) {
+ this.a(Items.STICK, 1, 0.0F);
+ }
}
+ // CraftBukkit end
}
} else {
this.motX *= 0.9900000095367432D;
@@ -284,6 +376,23 @@
this.yaw = (float) ((double) this.yaw + d12);
this.setYawPitch(this.yaw, this.pitch);
+
+ // CraftBukkit start
+ org.bukkit.Server server = this.world.getServer();
+ org.bukkit.World bworld = this.world.getWorld();
+
+ Location from = new Location(bworld, prevX, prevY, prevZ, prevYaw, prevPitch);
+ Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
+
+ server.getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleUpdateEvent(vehicle));
+
+ if (!from.equals(to)) {
+ VehicleMoveEvent event = new VehicleMoveEvent(vehicle, from, to);
+ server.getPluginManager().callEvent(event);
+ }
+ // CraftBukkit end
+
if (!this.world.isStatic) {
List list = this.world.getEntities(this, this.getBoundingBox().grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
@@ -298,6 +407,7 @@
}
if (this.passenger != null && this.passenger.dead) {
+ this.passenger.vehicle = null; // CraftBukkit
this.passenger = null;
}
@@ -335,17 +445,24 @@
if (this.fallDistance > 3.0F) {
this.e(this.fallDistance, 1.0F);
if (!this.world.isStatic && !this.dead) {
- this.die();
+ // CraftBukkit start
+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
+ VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
+ this.world.getServer().getPluginManager().callEvent(destroyEvent);
+ if (!destroyEvent.isCancelled()) {
+ this.die();
- int i;
+ int i;
- for (i = 0; i < 3; ++i) {
- this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
- }
+ for (i = 0; i < 3; ++i) {
+ this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
+ }
- for (i = 0; i < 2; ++i) {
- this.a(Items.STICK, 1, 0.0F);
+ for (i = 0; i < 2; ++i) {
+ this.a(Items.STICK, 1, 0.0F);
+ }
}
+ // CraftBukkit end
}
this.fallDistance = 0.0F;