PaperMC/patches/server/0233-Break-up-and-make-tab-spam-limits-configurable.patch
2022-06-11 11:02:09 +02:00

52 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 29 Jul 2018 05:02:15 +0100
Subject: [PATCH] Break up and make tab spam limits configurable
Due to the changes in 1.13, clients will send a tab completion request
for all bukkit commands in order to factor in the lack of support for
brigadier and provide backwards support in the API.
Craftbukkit, however; has moved the chat spam limiter to also interact
with the tab completion request, which while good for avoiding abuse,
causes 1.13 clients to easilly be kicked from a server in bukkit due
to this. Removing the spam limit could cause issues for servers, however,
there is no way for servers to manipulate this without blindly cancelling
kick events, which only causes additional complications. This also causes
issues in that the tab spam limit and chat share the same field but different
limits, meaning that a player having typed a long command may be kicked from
the server.
Splitting the field up and making it configurable allows for server owners
to take the burden of this into their own hand without having to rely on
plugins doing unsafe things.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index ff79bb6e51d8c7e4b61509f7cf95b1282e7a844e..14b102e8341d4cb10935e9d247d7451661a02017 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -246,6 +246,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
private long keepAliveChallenge;
// CraftBukkit start - multithreaded fields
private final AtomicInteger chatSpamTickCount = new AtomicInteger();
+ private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
// CraftBukkit end
private int dropSpamTickCount;
private double firstGoodX;
@@ -385,6 +386,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
this.server.getProfiler().pop();
// CraftBukkit start
for (int spam; (spam = this.chatSpamTickCount.get()) > 0 && !this.chatSpamTickCount.compareAndSet(spam, spam - 1); ) ;
+ if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable
/* Use thread-safe field access instead
if (this.chatSpamTickCount > 0) {
--this.chatSpamTickCount;
@@ -744,7 +746,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
public void handleCustomCommandSuggestions(ServerboundCommandSuggestionPacket packet) {
// PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); // Paper - run this async
// CraftBukkit start
- if (this.chatSpamTickCount.addAndGet(1) > 500 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
+ if (this.chatSpamTickCount.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]))); // Paper
return;
}