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https://github.com/PaperMC/Paper.git
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4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
63 lines
5.3 KiB
Diff
63 lines
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 14 Nov 2020 16:19:52 +0100
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Subject: [PATCH] Add API for quit reason
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index d32b96a5f51d745869cfc40c01c54de58e1eb843..759e563d1ed13249fada8a8eab6b6a10e5ef0d37 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -142,12 +142,15 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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this.handlingFault = true;
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if (this.channel.isOpen()) {
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+ net.minecraft.server.level.ServerPlayer player = this.getPlayer(); // Paper
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if (throwable instanceof TimeoutException) {
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Connection.LOGGER.debug("Timeout", throwable);
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.TIMED_OUT; // Paper
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this.disconnect(new TranslatableComponent("disconnect.timeout"));
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} else {
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TranslatableComponent chatmessage = new TranslatableComponent("disconnect.genericReason", new Object[]{"Internal Exception: " + throwable});
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper
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if (flag) {
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Connection.LOGGER.debug("Failed to sent packet", throwable);
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ConnectionProtocol enumprotocol = this.getCurrentProtocol();
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 486d09f332b2e5efe60a808f93d668e4d24a8051..ec86adc73fdf1b7bd36829ef1df6d9760c7b0bb8 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -256,6 +256,7 @@ public class ServerPlayer extends Player {
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public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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boolean needsChunkCenterUpdate; // Paper - no-tick view distance
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+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
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public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
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super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3db026216308628321a334ccb64b0ea97e524393..1b6610cc04f6bcb6d3153886e62ce117c6a17e15 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -444,6 +444,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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final Component ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
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// CraftBukkit end
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+ this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper
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this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> {
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this.connection.disconnect(ichatbasecomponent);
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});
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index c401a83bf2c0dae63ac6d2a5d5b39f47293e64ea..b500800e9b30374721d0b855d2389b656f73176f 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -588,7 +588,7 @@ public abstract class PlayerList {
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entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
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if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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