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36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
45 lines
2 KiB
Diff
45 lines
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 28 Aug 2018 23:04:06 -0400
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Subject: [PATCH] Inventory#removeItemAnySlot
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diff --git a/src/main/java/org/bukkit/inventory/Inventory.java b/src/main/java/org/bukkit/inventory/Inventory.java
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index 5a38d8f13b5ee38f9d1ec01ce10b2666f5883e37..01fe217dfa93c20bdec53eb981bd6e885a9f7a25 100644
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--- a/src/main/java/org/bukkit/inventory/Inventory.java
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+++ b/src/main/java/org/bukkit/inventory/Inventory.java
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@@ -125,6 +125,34 @@ public interface Inventory extends Iterable<ItemStack> {
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@NotNull
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public HashMap<Integer, ItemStack> removeItem(@NotNull ItemStack... items) throws IllegalArgumentException;
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+ // Paper start
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+ /**
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+ * Searches all possible inventory slots in order to remove the given ItemStacks.
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+ * <p>
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+ * Similar to {@link Inventory#removeItem(ItemStack...)} in behavior, except this
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+ * method will check all possible slots in the inventory, rather than just the main
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+ * storage contents.
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+ * <p>
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+ * It will try to remove 'as much as possible' from the types and amounts
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+ * you give as arguments.
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+ * <p>
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+ * The returned HashMap contains what it couldn't remove, where the key is
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+ * the index of the parameter, and the value is the ItemStack at that
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+ * index of the varargs parameter. If all the given ItemStacks are
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+ * removed, it will return an empty HashMap.
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+ * <p>
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+ * It is known that in some implementations this method will also set the
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+ * inputted argument amount to the number of that item not removed from
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+ * slots.
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+ *
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+ * @param items The ItemStacks to remove
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+ * @return A HashMap containing items that couldn't be removed.
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+ * @throws IllegalArgumentException if items is null
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+ */
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+ @NotNull
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+ public HashMap<Integer, ItemStack> removeItemAnySlot(@NotNull ItemStack... items) throws IllegalArgumentException;
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+ // Paper end
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+
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/**
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* Returns all ItemStacks from the inventory
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*
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