PaperMC/patches/server/0240-Optimize-BlockPosition-helper-methods.patch
Nassim Jahnke c0936a71bd
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9440)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'

CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay

Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
2023-07-04 10:22:56 +02:00

108 lines
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Aug 2018 12:05:12 -0700
Subject: [PATCH] Optimize BlockPosition helper methods
Resolves #1338
diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
index 1834f3efb05fd70c8c1c67733bff514829ae1154..fbdbf61f49bd6867eea609d5572fb31ece094944 100644
--- a/src/main/java/net/minecraft/core/BlockPos.java
+++ b/src/main/java/net/minecraft/core/BlockPos.java
@@ -132,67 +132,84 @@ public class BlockPos extends Vec3i {
@Override
public BlockPos above() {
- return this.relative(Direction.UP);
+ return new BlockPos(this.getX(), this.getY() + 1, this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos above(int distance) {
- return this.relative(Direction.UP, distance);
+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos below() {
- return this.relative(Direction.DOWN);
+ return new BlockPos(this.getX(), this.getY() - 1, this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos below(int i) {
- return this.relative(Direction.DOWN, i);
+ return i == 0 ? this : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos north() {
- return this.relative(Direction.NORTH);
+ return new BlockPos(this.getX(), this.getY(), this.getZ() - 1); // Paper - Optimize BlockPosition
}
@Override
public BlockPos north(int distance) {
- return this.relative(Direction.NORTH, distance);
+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Optimize BlockPosition
}
@Override
public BlockPos south() {
- return this.relative(Direction.SOUTH);
+ return new BlockPos(this.getX(), this.getY(), this.getZ() + 1); // Paper - Optimize BlockPosition
}
@Override
public BlockPos south(int distance) {
- return this.relative(Direction.SOUTH, distance);
+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Optimize BlockPosition
}
@Override
public BlockPos west() {
- return this.relative(Direction.WEST);
+ return new BlockPos(this.getX() - 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos west(int distance) {
- return this.relative(Direction.WEST, distance);
+ return distance == 0 ? this : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos east() {
- return this.relative(Direction.EAST);
+ return new BlockPos(this.getX() + 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos east(int distance) {
- return this.relative(Direction.EAST, distance);
+ return distance == 0 ? this : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
@Override
public BlockPos relative(Direction direction) {
+ // Paper Start - Optimize BlockPosition
+ switch(direction) {
+ case UP:
+ return new BlockPos(this.getX(), this.getY() + 1, this.getZ());
+ case DOWN:
+ return new BlockPos(this.getX(), this.getY() - 1, this.getZ());
+ case NORTH:
+ return new BlockPos(this.getX(), this.getY(), this.getZ() - 1);
+ case SOUTH:
+ return new BlockPos(this.getX(), this.getY(), this.getZ() + 1);
+ case WEST:
+ return new BlockPos(this.getX() - 1, this.getY(), this.getZ());
+ case EAST:
+ return new BlockPos(this.getX() + 1, this.getY(), this.getZ());
+ default:
return new BlockPos(this.getX() + direction.getStepX(), this.getY() + direction.getStepY(), this.getZ() + direction.getStepZ());
+ }
+ // Paper End
}
@Override