PaperMC/patches/server/0522-Extend-block-drop-capture-to-capture-all-items-added.patch
Jason Penilla d8c3fb7e47
Temporarily revert incremental chunk saving patch
Needs updating to hook into new entity storage system
2021-06-16 00:21:41 -07:00

52 lines
3.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 17 Sep 2020 00:36:05 +0100
Subject: [PATCH] Extend block drop capture to capture all items added to the
world
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 4821c64761fd136b4d27ad4bb190e0aa8950db26..30824d000fce6c74288d9c5e656e668fad746e26 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1194,6 +1194,13 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getName(entity.getEntityType())); // CraftBukkit
return false;
} else {
+ // Paper start - capture all item additions to the world
+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+ return true;
+ }
+ // Paper end
+
if (!CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
return false;
}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index c21c5134308a2a83fb50bfe37f05d19c8e96ca7c..c3cdc5a7ae90b7d2dd5676d66086e1f0c5b23d0d 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -7,6 +7,7 @@ import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.EquipmentSlot;
+import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.DoubleHighBlockItem;
import net.minecraft.world.item.ItemStack;
@@ -423,10 +424,12 @@ public class ServerPlayerGameMode {
// return true; // CraftBukkit
}
// CraftBukkit start
+ java.util.List<ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
+ level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
if (event.isDropItems()) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
}
- level.captureDrops = null;
+ //world.captureDrops = null; // Paper - move up
// Drop event experience
if (flag && event != null) {