mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
ea0b63992c
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 4727d326 Don't let Sign extend SignSide, mark API as experimental 9b29bdcc PR-845: Add preliminary support for multi sided signs CraftBukkit Changes: b346a5f6d PR-1170: Add preliminary support for multi sided signs 86c816189 Update SQLite version d9324b4bc Fix addition of custom smithing trim / transform recipes Spigot Changes: 7d7b241e Rebuild patches
34 lines
1.4 KiB
Diff
34 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
|
|
Date: Fri, 27 May 2022 02:25:38 -0600
|
|
Subject: [PATCH] Flying Fall Damage API
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
|
|
index 7627cc0c25fc37cf914befda49ce83eeda9bfbef..1c79a556c2267b5d87d5469123818e270840a684 100644
|
|
--- a/src/main/java/org/bukkit/entity/Player.java
|
|
+++ b/src/main/java/org/bukkit/entity/Player.java
|
|
@@ -1509,6 +1509,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
*/
|
|
public void setAllowFlight(boolean flight);
|
|
|
|
+ // Paper start - flying fall damage
|
|
+ /**
|
|
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
|
|
+ *
|
|
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is {@code true}
|
|
+ */
|
|
+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage);
|
|
+
|
|
+ /**
|
|
+ * Allows you to get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
|
|
+ *
|
|
+ * @return A tristate of whether fall damage is enabled, not set, or disabled when {@link #getAllowFlight()} is {@code true}
|
|
+ */
|
|
+ @NotNull
|
|
+ public net.kyori.adventure.util.TriState hasFlyingFallDamage();
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Hides a player from this player
|
|
*
|