mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-02 13:07:06 +01:00
637a5bcfec
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 04405534 SPIGOT-5034: FoodLevelChangeEvent add getItem method 8154c64c SPIGOT-4984: EnchantmentOffer.getCost() documentation is misleading CraftBukkit Changes:f2757f95
SPIGOT-5071: Player loot tables not triggeredf4242226
Optimize getEntitiesByClasses slightlye81013d7
SPIGOT-5072: Process phantom, cat and patrol spawning in CustomChunkGenerator30a63379
SPIGOT-5010: World#getEntitiesByClass/es also return entities in border chunks.43431ba6
SPIGOT-5034: FoodLevelChangeEvent add getItem method
27 lines
1.4 KiB
Diff
27 lines
1.4 KiB
Diff
From 163fbf0ca0b8ea71f9b674bd0e63ae76e88f12b9 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 4 Jun 2018 20:39:20 -0400
|
|
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
|
|
|
|
This API has more capabilities than .dropItem with the Consumer function
|
|
|
|
Item can be set inside of the Consumer pre spawn function.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 1323358b2e..11d64203f2 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1306,6 +1306,10 @@ public class CraftWorld implements World {
|
|
if (Boat.class.isAssignableFrom(clazz)) {
|
|
entity = new EntityBoat(world, x, y, z);
|
|
entity.setPositionRotation(x, y, z, yaw, pitch);
|
|
+ // Paper start
|
|
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
|
|
+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
|
|
+ // Paper end
|
|
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
|
|
entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
|
|
} else if (Projectile.class.isAssignableFrom(clazz)) {
|
|
--
|
|
2.22.0
|
|
|