PaperMC/Spigot-Server-Patches/0338-Restore-custom-InventoryHolder-support.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

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Diff

From d184b27d1561696d6e5e307a58bb3953158007da Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 5 Nov 2018 04:23:51 +0000
Subject: [PATCH] Restore custom InventoryHolder support
Upstream removed the ability to consistently use a custom InventoryHolder,
However, the implementation does not use an InventoryHolder in any form
outside of custom inventories.
We can take that knowledge and apply some expected behavior, if we're given
an inventory holder, we should use it and return a custom inventory with the
holder, otherwise, create an inventory backed by the intended inventory, as
per upstream behavior.
This provides a "best of both worlds" scenario: plugins with InventoryHolder's
will always work as intended in the past, those without will create implementation
based inventories.
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/util/CraftInventoryCreator.java b/src/main/java/org/bukkit/craftbukkit/inventory/util/CraftInventoryCreator.java
index 9957ed0402..ae280dd40b 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/util/CraftInventoryCreator.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/util/CraftInventoryCreator.java
@@ -39,10 +39,20 @@ public final class CraftInventoryCreator {
}
public Inventory createInventory(InventoryHolder holder, InventoryType type) {
+ // Paper start
+ if (holder != null) {
+ return DEFAULT_CONVERTER.createInventory(holder, type);
+ }
+ //noinspection ConstantConditions // Paper end
return converterMap.get(type).createInventory(holder, type);
}
public Inventory createInventory(InventoryHolder holder, InventoryType type, String title) {
+ // Paper start
+ if (holder != null) {
+ return DEFAULT_CONVERTER.createInventory(holder, type, title);
+ }
+ //noinspection ConstantConditions // Paper end
return converterMap.get(type).createInventory(holder, type, title);
}
--
2.21.0