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05dfa62d32
Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
55 lines
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2 KiB
Diff
55 lines
No EOL
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 30 Jun 2018 05:45:04 +0200
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Subject: [PATCH] Improve ProjectileHitEvent to include the BlockFace where the
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projectile has hit
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diff --git a/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java b/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java
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index 35f4148bb..db105e764 100644
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--- a/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java
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@@ -0,0 +0,0 @@ public class ProjectileHitEvent extends EntityEvent {
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private static final HandlerList handlers = new HandlerList();
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private final Entity hitEntity;
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private final Block hitBlock;
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+ private final org.bukkit.block.BlockFace hitBlockFace; // Paper
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public ProjectileHitEvent(final Projectile projectile) {
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this(projectile, null, null);
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@@ -0,0 +0,0 @@ public class ProjectileHitEvent extends EntityEvent {
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}
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public ProjectileHitEvent(final Projectile projectile, Entity hitEntity, Block hitBlock) {
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+ // Paper Start - Add a constructor that includes a BlockFace parameter
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+ this(projectile, hitEntity, hitBlock, null);
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+ }
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+
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+ public ProjectileHitEvent(final Projectile projectile, Entity hitEntity, Block hitBlock, org.bukkit.block.BlockFace hitBlockFace) {
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+ // Paper End
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super(projectile);
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this.hitEntity = hitEntity;
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this.hitBlock = hitBlock;
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+ this.hitBlockFace = hitBlockFace; // Paper
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}
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@Override
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@@ -0,0 +0,0 @@ public class ProjectileHitEvent extends EntityEvent {
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return hitBlock;
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}
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+ // Paper Start
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+ /**
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+ * Gets the face of the block that the projectile has hit.
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+ *
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+ * @return hit block face or else null
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+ */
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+ public org.bukkit.block.BlockFace getHitBlockFace() {
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+ return hitBlockFace;
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+ }
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+ // Paper End
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+
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/**
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* Gets the entity that was hit, if it was an entity that was hit.
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*
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--
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