PaperMC/Spigot-Server-Patches/Don-t-save-empty-scoreboard-teams-to-scoreboard.dat.patch
Aikar e82ef9ec05 Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 18:56:57 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 7 May 2016 23:33:08 -0400
Subject: [PATCH] Don't save empty scoreboard teams to scoreboard.dat
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 9fe1311143..a1110da38e 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
private static void enablePlayerCollisions() {
enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
}
+
+ public static boolean saveEmptyScoreboardTeams = false;
+ private static void saveEmptyScoreboardTeams() {
+ saveEmptyScoreboardTeams = getBoolean("settings.save-empty-scoreboard-teams", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PersistentScoreboard.java b/src/main/java/net/minecraft/server/PersistentScoreboard.java
index f2e8eface3..895ea0eb41 100644
--- a/src/main/java/net/minecraft/server/PersistentScoreboard.java
+++ b/src/main/java/net/minecraft/server/PersistentScoreboard.java
@@ -0,0 +0,0 @@ public class PersistentScoreboard extends PersistentBase {
NBTTagList nbttaglist = new NBTTagList();
for(ScoreboardTeam scoreboardteam : this.b.getTeams()) {
+ if (!com.destroystokyo.paper.PaperConfig.saveEmptyScoreboardTeams && scoreboardteam.getPlayerNameSet().isEmpty()) continue; // Paper
NBTTagCompound nbttagcompound = new NBTTagCompound();
nbttagcompound.setString("Name", scoreboardteam.getName());
nbttagcompound.setString("DisplayName", IChatBaseComponent.ChatSerializer.a(scoreboardteam.getDisplayName()));
--