mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-18 12:48:53 +01:00
da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
27 lines
1.8 KiB
Diff
27 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
Date: Fri, 20 Jul 2018 23:37:03 -0500
|
|
Subject: [PATCH] AnvilDamageEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/inventory/AnvilMenu.java b/src/main/java/net/minecraft/world/inventory/AnvilMenu.java
|
|
index 14e1b077f9de9ad616db6714a6268e6ffff28343..dff005cc860fc5ff0759d6e35502deebd00943ed 100644
|
|
--- a/src/main/java/net/minecraft/world/inventory/AnvilMenu.java
|
|
+++ b/src/main/java/net/minecraft/world/inventory/AnvilMenu.java
|
|
@@ -111,6 +111,16 @@ public class AnvilMenu extends ItemCombinerMenu {
|
|
if (!player.hasInfiniteMaterials() && iblockdata.is(BlockTags.ANVIL) && player.getRandom().nextFloat() < 0.12F) {
|
|
BlockState iblockdata1 = AnvilBlock.damage(iblockdata);
|
|
|
|
+ // Paper start - AnvilDamageEvent
|
|
+ com.destroystokyo.paper.event.block.AnvilDamagedEvent event = new com.destroystokyo.paper.event.block.AnvilDamagedEvent(getBukkitView(), iblockdata1 != null ? org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(iblockdata1) : null);
|
|
+ if (!event.callEvent()) {
|
|
+ return;
|
|
+ } else if (event.getDamageState() == com.destroystokyo.paper.event.block.AnvilDamagedEvent.DamageState.BROKEN) {
|
|
+ iblockdata1 = null;
|
|
+ } else {
|
|
+ iblockdata1 = ((org.bukkit.craftbukkit.block.data.CraftBlockData) event.getDamageState().getMaterial().createBlockData()).getState().setValue(AnvilBlock.FACING, iblockdata.getValue(AnvilBlock.FACING));
|
|
+ }
|
|
+ // Paper end - AnvilDamageEvent
|
|
if (iblockdata1 == null) {
|
|
world.removeBlock(blockposition, false);
|
|
world.levelEvent(1029, blockposition, 0);
|