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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
46 lines
3.5 KiB
Diff
46 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Toon Schoenmakers <nighteyes1993@gmail.com>
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Date: Fri, 23 Oct 2020 15:01:44 +0200
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Subject: [PATCH] Avoid error bubbling up when item stack is empty in fishing
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loot
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This can realistically only happen if there's custom loot active on fishing
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which can return 0 items. This would disconnect the player who's fishing.
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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index 9d24d4c3802c525546dae92530c9c5b3cf77924e..536196a740f607adda2a5ae7f644981ac26bef98 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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@@ -511,9 +511,15 @@ public class FishingHook extends Projectile {
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while (iterator.hasNext()) {
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ItemStack itemstack1 = (ItemStack) iterator.next();
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- ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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+ // Paper start - new ItemEntity would throw if for whatever reason (mostly shitty datapacks) the itemstack1 turns out to be empty
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+ // if the item stack is empty we instead just have our entityitem as null
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+ ItemEntity entityitem = null;
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+ if (!itemstack1.isEmpty()) {
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+ entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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+ }
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+ // Paper end
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// CraftBukkit start
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- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null
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playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
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this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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@@ -526,8 +532,12 @@ public class FishingHook extends Projectile {
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double d2 = entityhuman.getZ() - this.getZ();
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double d3 = 0.1D;
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- entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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- this.level().addFreshEntity(entityitem);
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+ // Paper start - entity item can be null, so we need to check against this
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+ if (entityitem != null) {
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+ entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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+ this.level().addFreshEntity(entityitem);
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+ }
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+ // Paper end
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// CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop()
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if (playerFishEvent.getExpToDrop() > 0) {
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entityhuman.level().addFreshEntity(new ExperienceOrb(entityhuman.level(), entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, playerFishEvent.getExpToDrop(), org.bukkit.entity.ExperienceOrb.SpawnReason.FISHING, this.getPlayerOwner(), this)); // Paper
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