PaperMC/patches/server/0562-Prevent-AFK-kick-while-watching-end-credits.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

19 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Sat, 24 Jul 2021 16:54:11 +0200
Subject: [PATCH] Prevent AFK kick while watching end credits
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0229b3e6c27b142ff726de8e2e15104a6acbc1f0..70b891bd018029eda8cda4fb9f919e77524dbc5e 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -396,7 +396,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.tabSpamThrottler.tick(); // Paper - configurable tab spam limits
this.recipeSpamPackets.tick(); // Paper - auto recipe limit
this.dropSpamThrottler.tick();
- if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
+ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L && !this.player.wonGame) { // Paper - Prevent AFK kick while watching end credits
this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
this.disconnect((Component) Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
}