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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
35 lines
2 KiB
Diff
35 lines
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 4 Dec 2021 17:04:47 -0800
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Subject: [PATCH] Forward CraftEntity in teleport command
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index f7bd4f1e101330a8ac29cc8059a2f4263c382bfc..568e968af99cc97de5c32b432f8c1be9790b0bcd 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -3481,6 +3481,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public void restoreFrom(Entity original) {
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+ // Paper start - Forward CraftEntity in teleport command
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+ CraftEntity bukkitEntity = original.bukkitEntity;
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+ if (bukkitEntity != null) {
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+ bukkitEntity.setHandle(this);
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+ this.bukkitEntity = bukkitEntity;
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+ }
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+ // Paper end - Forward CraftEntity in teleport command
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CompoundTag nbttagcompound = original.saveWithoutId(new CompoundTag());
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nbttagcompound.remove("Dimension");
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@@ -3618,8 +3625,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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entity.restoreFrom(this);
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this.removeAfterChangingDimensions();
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// CraftBukkit start - Forward the CraftEntity to the new entity
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- this.getBukkitEntity().setHandle(entity);
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- entity.bukkitEntity = this.getBukkitEntity();
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+ //this.getBukkitEntity().setHandle(entity);
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+ //entity.bukkitEntity = this.getBukkitEntity(); // Paper - forward CraftEntity in teleport command; moved to Entity#restoreFrom
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// CraftBukkit end
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entity.teleportSetPosition(PositionMoveRotation.of(teleportTarget), teleportTarget.relatives());
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if (this.inWorld) world.addDuringTeleport(entity); // CraftBukkit - Don't spawn the new entity if the current entity isn't spawned
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