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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
36 lines
2.1 KiB
Diff
36 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sun, 29 Sep 2024 16:21:26 +0200
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Subject: [PATCH] Add PlayerInsertLecternBookEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/LecternBlock.java b/src/main/java/net/minecraft/world/level/block/LecternBlock.java
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index d7e14ee2c11f34703b63fcd2e2ad5257003e14c8..70f2e6278e2d970245ca5b46fbd9ffae4727b47b 100644
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--- a/src/main/java/net/minecraft/world/level/block/LecternBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LecternBlock.java
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@@ -158,7 +158,24 @@ public class LecternBlock extends BaseEntityBlock {
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BlockEntity tileentity = world.getBlockEntity(pos);
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if (tileentity instanceof LecternBlockEntity tileentitylectern) {
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- tileentitylectern.setBook(stack.consumeAndReturn(1, user));
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+ // Paper start - Add PlayerInsertLecternBookEvent
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+ ItemStack eventSourcedBookStack = null;
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+ if (user instanceof final net.minecraft.server.level.ServerPlayer serverPlayer) {
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+ final io.papermc.paper.event.player.PlayerInsertLecternBookEvent event = new io.papermc.paper.event.player.PlayerInsertLecternBookEvent(
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+ serverPlayer.getBukkitEntity(),
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+ org.bukkit.craftbukkit.block.CraftBlock.at(world, pos),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack.copyWithCount(1))
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+ );
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+ if (!event.callEvent()) return;
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+ eventSourcedBookStack = org.bukkit.craftbukkit.inventory.CraftItemStack.unwrap(event.getBook());
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+ }
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+ if (eventSourcedBookStack == null) {
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+ eventSourcedBookStack = stack.consumeAndReturn(1, user);
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+ } else {
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+ stack.consume(1, user);
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+ }
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+ tileentitylectern.setBook(eventSourcedBookStack);
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+ // Paper end - Add PlayerInsertLecternBookEvent
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LecternBlock.resetBookState(user, world, pos, state, true);
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world.playSound((Player) null, pos, SoundEvents.BOOK_PUT, SoundSource.BLOCKS, 1.0F, 1.0F);
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}
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