PaperMC/patches/server/1051-Lag-compensation-ticks.patch
Nassim Jahnke 64828f3a60
Clean up thread pool usage (#11681)
Using an unbound LinkedBlockingQueue means you *have* to set core and max core thread pool size the same, as they will never go above the minimum pool size by just passing them through. So this fixes the async command executor pool to actually use 2 threads, and also cleans up other usage to be explicitly "fixed" thread pool sizes, and splits off one more in Minecraft's Util class
2024-11-29 17:07:35 +01:00

131 lines
7.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 23 Sep 2023 22:05:35 -0700
Subject: [PATCH] Lag compensation ticks
Areas affected by lag comepnsation:
- Block breaking and destroying
- Eating food items
Feature patch
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index be6e64d5c858961b19eb7b1b028530c1eb4c68d7..11a0bf52d891d79e3520de91d270b876871510f7 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -331,6 +331,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public volatile Thread shutdownThread; // Paper
public volatile boolean abnormalExit = false; // Paper
+ public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
@@ -1841,6 +1842,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper - Perf: Optimize Hoppers
+ worldserver.updateLagCompensationTick(); // Paper - lag compensation
gameprofilerfiller.push(() -> {
String s = String.valueOf(worldserver);
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index dc523c3017939d4a206f28617e5aacd83e5d2334..5979e8d25eaddf990ded79bcf6485cc0612faa63 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -582,6 +582,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
);
}
// Paper end - chunk tick iteration
+ // Paper start - lag compensation
+ private long lagCompensationTick = net.minecraft.server.MinecraftServer.SERVER_INIT;
+
+ public long getLagCompensationTick() {
+ return this.lagCompensationTick;
+ }
+
+ public void updateLagCompensationTick() {
+ this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
+ }
+ // Paper end - lag compensation
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 504c996220b278c194c93e001a3b326d549868ec..a96f859a5d0c6ec692d4627a69f3c9ee49199dbc 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -127,7 +127,7 @@ public class ServerPlayerGameMode {
}
public void tick() {
- this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
+ this.gameTicks = (int)this.level.getLagCompensationTick(); // CraftBukkit; // Paper - lag compensation
BlockState iblockdata;
if (this.hasDelayedDestroy) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 59c992173fda6153c58722caae061b0e6bee86a1..6a3a8f0466998409a01223bc0c16d92b96e50118 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -4051,6 +4051,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
}
// Paper end - Properly cancel usable items
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end - lag compensate eating
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -4065,7 +4069,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected void updateUsingItem(ItemStack stack) {
stack.onUseTick(this.level(), this, this.getUseItemRemainingTicks());
- if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ final boolean shouldLagCompensate = this.useItem.has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1L + this.totalEatTimeTicks) * 50L * (1000L * 1000L));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) {
+ this.useItemRemaining = 0;
+ // Paper end - lag compensate eating
this.completeUsingItem();
}
@@ -4103,7 +4112,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
this.useItem = itemstack;
- this.useItemRemaining = itemstack.getUseDuration(this);
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration(this);
+ this.eatStartTime = System.nanoTime();
+ // Paper end - lag compensate eating
if (!this.level().isClientSide) {
this.setLivingEntityFlag(1, true);
this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
@@ -4128,7 +4140,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end - lag compensate eating
}
}
@@ -4259,7 +4274,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end - lag compensate eating
}
public boolean isBlocking() {