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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
25 lines
1.1 KiB
Diff
25 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 15:41:58 -0500
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Subject: [PATCH] Enforce Sync Player Saves
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Saving players async is extremely dangerous. This will force it to main
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the same way we handle async chunk loads.
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 005e63978a306c695e21b26498937a3b81fb2b38..6341127b5b0230da7417ab2f8c36bf963742d788 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -997,10 +997,12 @@ public abstract class PlayerList {
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}
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public void saveAll() {
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+ io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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for (int i = 0; i < this.players.size(); ++i) {
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this.save((ServerPlayer) this.players.get(i));
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}
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+ return null; }); // Paper - ensure main
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}
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public UserWhiteList getWhiteList() {
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