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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 7 Jun 2020 19:25:13 -0400
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Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
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carto/sunken maps
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diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
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index af78d15aead7a2dc8304c541e37e306215b761be..571f2540a1e9422025efe651167e26b44b437daa 100644
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--- a/src/main/java/net/minecraft/world/item/MapItem.java
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+++ b/src/main/java/net/minecraft/world/item/MapItem.java
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@@ -205,7 +205,7 @@ public class MapItem extends Item {
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for (int n = 0; n < 128; n++) {
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for (int o = 0; o < 128; o++) {
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- Holder<Biome> holder = world.getBiome(mutableBlockPos.set((l + o) * i, 0, (m + n) * i));
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+ Holder<Biome> holder = world.getUncachedNoiseBiome((l + o) * i, 0, (m + n) * i); // Paper - Perf: Use seed based lookup for treasure maps
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bls[n * 128 + o] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES);
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}
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}
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