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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
41 lines
2.3 KiB
Diff
41 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 22 Feb 2022 14:21:35 -0800
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Subject: [PATCH] Put world into worldlist before initing the world
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Some parts of legacy conversion will need the overworld
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to get the legacy structure data storage
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index df93afc35403db15aa8e09b7e36ca0bb630041eb..4cbb5fdcb8734d3944963b911bb759923ad38d16 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -657,9 +657,10 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified());
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+ this.addLevel(world); // Paper - Put world into worldlist before initing the world; move up
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this.initWorld(world, worlddata, this.worldData, worldoptions);
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- this.addLevel(world);
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+ // Paper - Put world into worldlist before initing the world; move up
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this.getPlayerList().addWorldborderListener(world);
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if (worlddata.getCustomBossEvents() != null) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 72f8d3a89396f9289f5b451b24cc181e7ac3222e..75bd9617164c63a641602bf772a5e0f15a322c7e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1336,10 +1336,11 @@ public final class CraftServer implements Server {
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return null;
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}
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+ this.console.addLevel(internal); // Paper - Put world into worldlist before initing the world; move up
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this.console.initWorld(internal, worlddata, worlddata, worlddata.worldGenOptions());
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internal.setSpawnSettings(true);
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- this.console.addLevel(internal);
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+ // Paper - Put world into worldlist before initing the world; move up
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this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
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internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API
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