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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
39 lines
2.3 KiB
Diff
39 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Tue, 12 Jul 2022 18:01:14 +0200
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Subject: [PATCH] Allow trident custom damage
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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index 248410547de380e3195bbdc8b7b39cff908a0c32..322733266fdca8ce43434a8ffea304c51794bcbb 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownTrident.java
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@@ -36,16 +36,19 @@ public class ThrownTrident extends AbstractArrow {
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public ThrownTrident(EntityType<? extends ThrownTrident> type, Level world) {
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super(type, world);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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}
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public ThrownTrident(Level world, LivingEntity owner, ItemStack stack) {
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super(EntityType.TRIDENT, owner, world, stack, (ItemStack) null);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
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this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
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}
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public ThrownTrident(Level world, double x, double y, double z, ItemStack stack) {
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super(EntityType.TRIDENT, x, y, z, world, stack, stack);
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+ this.setBaseDamage(net.minecraft.world.item.TridentItem.BASE_DAMAGE); // Paper - Allow trident custom damage
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this.entityData.set(ThrownTrident.ID_LOYALTY, this.getLoyaltyFromItem(stack));
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this.entityData.set(ThrownTrident.ID_FOIL, stack.hasFoil());
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}
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@@ -136,7 +139,7 @@ public class ThrownTrident extends AbstractArrow {
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@Override
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protected void onHitEntity(EntityHitResult entityHitResult) {
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Entity entity = entityHitResult.getEntity();
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- float f = 8.0F;
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+ float f = (float) this.getBaseDamage(); // Paper - Allow trident custom damage
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Entity entity1 = this.getOwner();
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DamageSource damagesource = this.damageSources().trident(this, (Entity) (entity1 == null ? this : entity1));
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Level world = this.level();
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