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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
46 lines
3.1 KiB
Diff
46 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Sun, 27 Oct 2024 14:18:28 -0700
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Subject: [PATCH] Avoid issues with certain tasks not processing during sleep
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Execute processQueue tasks during sleep: needed for console tab completions, pre join event, etc.
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Upstream has set precedent that the bukkit scheduler will still tick during sleep, which avoids some problems
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with plugins not accounting for the new sleep feature, but can still lead to others. Because of this we have disabled
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sleep by default, which avoids the problem and makes it more obvious to check if this is the cause of issues when
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enabled. We also unload chunks during sleep to prevent memory leaks caused by plugin chunk loads.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e636a96ea6220fda671a31d3d9cdea468a558768..64b56abf8900d0424100da460fc68ac964394793 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1638,6 +1638,16 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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this.server.getScheduler().mainThreadHeartbeat(); // CraftBukkit
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+ // Paper start - avoid issues with certain tasks not processing during sleep
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+ Runnable task;
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+ while ((task = this.processQueue.poll()) != null) {
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+ task.run();
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+ }
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+ for (final ServerLevel level : this.levels.values()) {
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+ // process unloads
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+ level.getChunkSource().tick(() -> true, false);
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+ }
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+ // Paper end - avoid issues with certain tasks not processing during sleep
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this.server.spark.executeMainThreadTasks(); // Paper - spark
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this.tickConnection();
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this.server.spark.tickEnd(((double)(System.nanoTime() - lastTick) / 1000000D)); // Paper - spark
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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index a2633780619d73c29a23cb8b6a208ca9ba549fb0..c3ec370b83b895be0f03662e3884fa4a2442a2a6 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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@@ -160,7 +160,7 @@ public class DedicatedServerProperties extends Settings<DedicatedServerPropertie
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this.whiteList = this.getMutable("white-list", false);
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this.enforceSecureProfile = this.get("enforce-secure-profile", true);
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this.logIPs = this.get("log-ips", true);
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- this.pauseWhenEmptySeconds = this.get("pause-when-empty-seconds", 60);
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+ this.pauseWhenEmptySeconds = this.get("pause-when-empty-seconds", -1); // Paper - disable tick sleeping by default
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this.acceptsTransfers = this.get("accepts-transfers", false);
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String s = this.get("level-seed", "");
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boolean flag = this.get("generate-structures", true);
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