PaperMC/patches/server/0666-Fix-falling-block-spawn-methods.patch
Jason Penilla 661839e033
Fix and optimize getChunkCount (#11610)
It was returning ticking chunk count instead of the intended full chunk count.
We can also directly use the size of the fullChunks collection instead of iterating all chunks.
2024-11-11 12:17:36 -07:00

57 lines
4.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Fri, 4 Mar 2022 20:35:19 +0100
Subject: [PATCH] Fix falling block spawn methods
Restores the API behavior from previous versions of the server
- Do not call API events
- Do not replace the existing block in the world
== AT ==
public net.minecraft.world.entity.item.FallingBlockEntity <init>(Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index f544aa7ce6ab98581c4dacf2a79b05ce80131729..f67fee006578719262e2e32b38e023acff63fd7d 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1397,7 +1397,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
Preconditions.checkArgument(material != null, "Material cannot be null");
Preconditions.checkArgument(material.isBlock(), "Material.%s must be a block", material);
- FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), CraftBlockType.bukkitToMinecraft(material).defaultBlockState(), SpawnReason.CUSTOM);
+ // Paper start - restore API behavior for spawning falling blocks
+ FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), CraftBlockType.bukkitToMinecraft(material).defaultBlockState()); // Paper
+ entity.time = 1;
+
+ this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
+ // Paper end - restore API behavior for spawning falling blocks
return (FallingBlock) entity.getBukkitEntity();
}
@@ -1406,7 +1411,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
Preconditions.checkArgument(location != null, "Location cannot be null");
Preconditions.checkArgument(data != null, "BlockData cannot be null");
- FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), ((CraftBlockData) data).getState(), SpawnReason.CUSTOM);
+ // Paper start - restore API behavior for spawning falling blocks
+ FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), ((CraftBlockData) data).getState());
+ entity.time = 1;
+
+ this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
+ // Paper end - restore API behavior for spawning falling blocks
return (FallingBlock) entity.getBukkitEntity();
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
index f8ce309c6ec8c294378d2cd9bc542e43338f8376..0bafd3b1a55154c8e9eb37c96df9f5985640a675 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
@@ -440,7 +440,7 @@ public final class CraftEntityTypes {
register(new EntityTypeData<>(EntityType.TNT, TNTPrimed.class, CraftTNTPrimed::new, spawnData -> new PrimedTnt(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), null)));
register(new EntityTypeData<>(EntityType.FALLING_BLOCK, FallingBlock.class, CraftFallingBlock::new, spawnData -> {
BlockPos pos = BlockPos.containing(spawnData.x(), spawnData.y(), spawnData.z());
- return FallingBlockEntity.fall(spawnData.minecraftWorld(), pos, spawnData.world().getBlockState(pos));
+ return new FallingBlockEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), spawnData.world().getBlockState(pos)); // Paper - create falling block entities correctly
}));
register(new EntityTypeData<>(EntityType.FIREWORK_ROCKET, Firework.class, CraftFirework::new, spawnData -> new FireworkRocketEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), net.minecraft.world.item.ItemStack.EMPTY)));
register(new EntityTypeData<>(EntityType.EVOKER_FANGS, EvokerFangs.class, CraftEvokerFangs::new, spawnData -> new net.minecraft.world.entity.projectile.EvokerFangs(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), (float) Math.toRadians(spawnData.yaw()), 0, null)));