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a7da447b88
This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
28 lines
No EOL
1.4 KiB
Diff
28 lines
No EOL
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Fri, 20 Oct 2017 04:33:45 +0200
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Subject: [PATCH] Replace HashSet with fastutil's ObjectOpenHashSet in
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HashTreeSet
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HashSet sometimes uses compareTo() instead of equals() and this breaks the comparison of net.minecraft.server.NextTickListEntry (the only place where HashTreeSet is used).
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In this cases duplicate entries could be added to the HashSet of HashTreeSet, because NextTickListEntry.compareTo() does not return 0, even if NextTickListEntry.equals() returns true.
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ObjectOpenHashSet never uses compareTo(), so the inconsistencies of NextTickListEntry cause no problems.
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Fixes https://github.com/PaperMC/Paper/issues/588
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/HashTreeSet.java b/src/main/java/org/bukkit/craftbukkit/util/HashTreeSet.java
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index 80a5c29f3..cd864c404 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/HashTreeSet.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/HashTreeSet.java
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@@ -0,0 +0,0 @@ import java.util.TreeSet;
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public class HashTreeSet<V> implements Set<V> {
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- private HashSet<V> hash = new HashSet<V>();
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+ private Set<V> hash = new it.unimi.dsi.fastutil.objects.ObjectOpenHashSet<V>(); //Paper - Replace java.util.HashSet with ObjectOpenHashSet
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private TreeSet<V> tree = new TreeSet<V>();
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public HashTreeSet() {
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--
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