PaperMC/Spigot-Server-Patches/PlayerNaturallySpawnCreaturesEvent.patch
Shane Freeder db3bafc4d1 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17da3420 Fix reading custom persistent entity data
83783357 SPIGOT-4980: Shields will not be put on cooldown when hit with an axe
8d0f3722 SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events
3f9f31c3 SPIGOT-4982: Armor disappearing while breaking the armor stand
2019-05-26 02:56:30 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index f2b024857c..ed9e2e3e18 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
int chunkRange = world.spigotConfig.mobSpawnRange;
chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
-
- double blockRange = Math.pow(chunkRange << 4, 2);
+ final int finalChunkRange = chunkRange; // Paper for lambda below
+ //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event
// Spigot end
return this.playerMap.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> {
- return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
+ // Paper start -
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event
+ = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange);
+ final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ return event.isCancelled() || (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
+ // Paper end
});
}
--