PaperMC/patches/server/Fix-item-duplication-and-teleport-issues.patch
2024-01-21 12:11:43 +01:00

167 lines
11 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix item duplication and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+ ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.setDefaultPickUpDelay();
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
@Nullable
public Entity teleportTo(ServerLevel worldserver, Vec3 location) {
// CraftBukkit end
+ // Paper start - Fix item duplication and teleport issues
+ if (!this.isAlive() || !this.valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end - Fix item duplication and teleport issues
if (this.level() instanceof ServerLevel && !this.isRemoved()) {
this.level().getProfiler().push("changeDimension");
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
// CraftBukkit end
this.level().getProfiler().popPush("reloading");
+ // Paper start - Fix item duplication and teleport issues
+ if (this instanceof Mob) {
+ ((Mob) this).dropLeash(true, true); // Paper drop lead
+ }
+ // Paper end - Fix item duplication and teleport issues
Entity entity = this.getType().create(worldserver);
if (entity != null) {
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
// CraftBukkit start - Forward the CraftEntity to the new entity
this.getBukkitEntity().setHandle(entity);
entity.bukkitEntity = this.getBukkitEntity();
-
- if (this instanceof Mob) {
- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
- }
// CraftBukkit end
}
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
}
public boolean canChangeDimensions() {
- return !this.isPassenger() && !this.isVehicle();
+ return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper - Fix item duplication and teleport issues
}
public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
// Paper start
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
if (deathEvent == null || !deathEvent.isCancelled()) {
- if (this.deathScore >= 0 && entityliving != null) {
- entityliving.awardKillScore(this, this.deathScore, damageSource);
- }
+ // if (this.deathScore >= 0 && entityliving != null) { // Paper - Fix item duplication and teleport issues; moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+ // entityliving.awardKillScore(this, this.deathScore, damageSource);
+ // }
// Paper start - clear equipment if event is not cancelled
if (this instanceof Mob) {
for (EquipmentSlot slot : this.clearedEquipmentSlots) {
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.dropCustomDeathLoot(source, i, flag);
this.clearEquipmentSlots = prev; // Paper
}
- // CraftBukkit start - Call death event
- org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
+ final LivingEntity entityliving = this.getKillCredit();
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, source);
+ }
+ }); // Paper end
this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
}
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+ // Paper start
+ return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
+ }
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+ // Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
populateFields(victim, event); // Paper - make cancellable
@@ -0,0 +0,0 @@ public class CraftEventFactory {
playDeathSound(victim, event);
// Paper end
victim.expToDrop = event.getDroppedExp();
+ lootCheck.run(); // Paper - advancement triggers before destroying items
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;