PaperMC/patches/server/0616-add-per-world-spawn-limits.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chase <chasewhip20@gmail.com>
Date: Wed, 2 Dec 2020 22:43:39 -0800
Subject: [PATCH] add per world spawn limits
Taken from #2982. Credit to Chasewhip8
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 7df7b95bf81fde54bb88554fb7509b4092094bda..a5a6a1a946451e3f3f4f88eccb30eb3e870c58de 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -216,6 +216,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
this.biomeProvider = biomeProvider;
this.environment = env;
+ // Paper start - per world spawn limits
+ for (SpawnCategory spawnCategory : SpawnCategory.values()) {
+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+ setSpawnLimit(spawnCategory, this.world.paperConfig().entities.spawning.spawnLimits.getInt(CraftSpawnCategory.toNMS(spawnCategory)));
+ }
+ }
+ // Paper end
}
@Override