PaperMC/patches/server/1007-Allow-proper-checking-of-empty-item-stacks.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aeltumn <daniel@goossens.ch>
Date: Mon, 28 Aug 2023 13:44:09 +0200
Subject: [PATCH] Allow proper checking of empty item stacks
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
index 9ce03abd24ae8c2f156ade360094157e20f63666..32da455eb46d09a846bae5270b32a6d6d6b962fd 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
@@ -33,12 +33,19 @@ public final class CraftItemStack extends ItemStack {
}
// Paper end - MC Utils
+ // Paper start - override isEmpty to use vanilla's impl
+ @Override
+ public boolean isEmpty() {
+ return handle == null || handle.isEmpty();
+ }
+ // Paper end
+
public static net.minecraft.world.item.ItemStack asNMSCopy(ItemStack original) {
if (original instanceof CraftItemStack) {
CraftItemStack stack = (CraftItemStack) original;
return stack.handle == null ? net.minecraft.world.item.ItemStack.EMPTY : stack.handle.copy();
}
- if (original == null || original.getType() == Material.AIR) {
+ if (original == null || original.isEmpty()) { // Paper - use isEmpty
return net.minecraft.world.item.ItemStack.EMPTY;
}