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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
81 lines
3.8 KiB
Diff
81 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 6 Mar 2022 11:09:09 -0500
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Subject: [PATCH] Prevent entity loading causing async lookups
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 156fb444061be556bbb1f230b239d5d2ce59b94b..bbca8a478ab4c27c21fb6fe33fdb57fd3d29435c 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -715,6 +715,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public void baseTick() {
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this.level().getProfiler().push("entityBaseTick");
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+ if (firstTick && this instanceof net.minecraft.world.entity.NeutralMob neutralMob) neutralMob.tickInitialPersistentAnger(level); // Paper - Prevent entity loading causing async lookups
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this.inBlockState = null;
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if (this.isPassenger() && this.getVehicle().isRemoved()) {
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this.stopRiding();
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diff --git a/src/main/java/net/minecraft/world/entity/NeutralMob.java b/src/main/java/net/minecraft/world/entity/NeutralMob.java
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index 3b08905ddc3c2506779ce0eac1a53a4d89442ddc..b55633bf4e26dc00e27ab28c7739c274e48b74c3 100644
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--- a/src/main/java/net/minecraft/world/entity/NeutralMob.java
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+++ b/src/main/java/net/minecraft/world/entity/NeutralMob.java
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@@ -45,24 +45,11 @@ public interface NeutralMob {
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UUID uuid = nbt.getUUID("AngryAt");
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this.setPersistentAngerTarget(uuid);
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- Entity entity = ((ServerLevel) world).getEntity(uuid);
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-
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- if (entity != null) {
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- if (entity instanceof Mob) {
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- Mob entityinsentient = (Mob) entity;
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-
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- this.setTarget(entityinsentient, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit
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- this.setLastHurtByMob(entityinsentient);
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- }
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-
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- if (entity instanceof Player) {
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- Player entityhuman = (Player) entity;
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-
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- this.setTarget(entityhuman, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit
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- this.setLastHurtByPlayer(entityhuman);
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- }
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-
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- }
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+ // Paper - Prevent entity loading causing async lookups; Moved diff to separate method
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+ // If this entity already survived its first tick, e.g. is loaded and ticked in sync, actively
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+ // tick the initial persistent anger.
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+ // If not, let the first tick on the baseTick call the method later down the line.
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+ if (this instanceof Entity entity && !entity.firstTick) this.tickInitialPersistentAnger(world);
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}
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}
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}
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@@ -136,4 +123,28 @@ public interface NeutralMob {
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@Nullable
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LivingEntity getTarget();
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+
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+ // Paper start - Prevent entity loading causing async lookups
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+ // Update last hurt when ticking
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+ default void tickInitialPersistentAnger(Level level) {
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+ UUID target = getPersistentAngerTarget();
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+ if (target == null) {
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+ return;
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+ }
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+
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+ Entity entity = ((ServerLevel) level).getEntity(target);
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+
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+ if (entity != null) {
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+ if (entity instanceof Mob mob) {
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+ this.setTarget(mob, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit
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+ this.setLastHurtByMob(mob);
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+ }
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+
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+ if (entity instanceof Player player) {
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+ this.setTarget(player, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit
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+ this.setLastHurtByPlayer(player);
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+ }
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+ }
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+ }
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+ // Paper end - Prevent entity loading causing async lookups
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}
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