PaperMC/patches/api/Fix-upstream-javadocs.patch

1773 lines
86 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Sat, 10 Jun 2017 16:59:40 -0500
Subject: [PATCH] Fix upstream javadocs
diff --git a/src/main/java/org/bukkit/BanList.java b/src/main/java/org/bukkit/BanList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/BanList.java
+++ b/src/main/java/org/bukkit/BanList.java
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Gets a {@link BanEntry} by target.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
+ * null when trying to request them. The replacement is bans by UUID.
*
* @param target entry parameter to search for
* @return the corresponding entry, or null if none found
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Adds a ban to this list. If a previous ban exists, this will
* update the previous entry.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
+ * null when trying to request them. The replacement is bans by UUID.
*
* @param target the target of the ban
* @param reason reason for the ban, null indicates implementation default
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Gets if a {@link BanEntry} exists for the target, indicating an active
* ban status.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
+ * The replacement is bans by UUID.
*
* @param target the target to find
* @return true if a {@link BanEntry} exists for the target, indicating an
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Removes the specified target from this list, therefore indicating a
* "not banned" status.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
+ * The replacement is bans by UUID.
*
* @param target the target to remove from this list
*/
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -0,0 +0,0 @@ public final class Bukkit {
/**
* Gets every player that has ever played on this server.
+ * <p>
+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
*
* @return an array containing all previous players
*/
diff --git a/src/main/java/org/bukkit/ChunkSnapshot.java b/src/main/java/org/bukkit/ChunkSnapshot.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/ChunkSnapshot.java
+++ b/src/main/java/org/bukkit/ChunkSnapshot.java
@@ -0,0 +0,0 @@ public interface ChunkSnapshot {
* Get raw biome temperature at given coordinates
*
* @param x X-coordinate (0-15)
- * @param y Y-coordinate (0-15)
+ * @param y Y-coordinate (world minHeight (inclusive) - world maxHeight (exclusive))
* @param z Z-coordinate (0-15)
* @return temperature at given coordinate
*/
diff --git a/src/main/java/org/bukkit/HeightMap.java b/src/main/java/org/bukkit/HeightMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/HeightMap.java
+++ b/src/main/java/org/bukkit/HeightMap.java
@@ -0,0 +0,0 @@ public enum HeightMap {
*/
MOTION_BLOCKING,
/**
- * The highest block that blocks motion or contains a fluid or is in the
- * {@link Tag#LEAVES}.
+ * The highest block that blocks motion or contains a fluid, excluding leaves.
*/
MOTION_BLOCKING_NO_LEAVES,
/**
diff --git a/src/main/java/org/bukkit/Particle.java b/src/main/java/org/bukkit/Particle.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Particle.java
+++ b/src/main/java/org/bukkit/Particle.java
@@ -0,0 +0,0 @@ public enum Particle implements Keyed {
}
/**
- * Options which can be applied to redstone dust particles - a particle
+ * Options which can be applied to dust particles - a particle
* color and size.
*/
public static class DustOptions {
diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/RegionAccessor.java
+++ b/src/main/java/org/bukkit/RegionAccessor.java
@@ -0,0 +0,0 @@ public interface RegionAccessor {
* Creates a tree at the given {@link Location}
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @return true if the tree was created successfully, otherwise false
*/
@@ -0,0 +0,0 @@ public interface RegionAccessor {
* The provided consumer gets called for every block which gets changed
* as a result of the tree generation. When the consumer gets called no
* modifications to the world are done yet. Which means, that calling
- * {@link #getBlockState(Location)} in the consumer while return the state
+ * {@link #getBlockState(Location)} in the consumer will return the state
* of the block before the generation.
* <p>
* Modifications done to the {@link BlockState} in the consumer are respected,
* which means that it is not necessary to call {@link BlockState#update()}
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @param stateConsumer The consumer which should get called for every block which gets changed
* @return true if the tree was created successfully, otherwise false
@@ -0,0 +0,0 @@ public interface RegionAccessor {
* If it returns {@code false} the block won't get set in the world.
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @param statePredicate The predicate which should get used to test if a block should be set or not.
* @return true if the tree was created successfully, otherwise false
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
* </ul>
* <p>
* <b>Note:</b> If set to 0, {@link SpawnCategory} mobs spawning will be disabled.
- * <p>
- * Minecraft default: 1.
- * <br>
- * <b>Note: </b> the {@link SpawnCategory#MISC} are not consider.
*
* @param spawnCategory the category of spawn
* @return the default ticks per {@link SpawnCategory} mobs spawn value
+ * @throws IllegalArgumentException if the category is {@link SpawnCategory#MISC}
*/
public int getTicksPerSpawns(@NotNull SpawnCategory spawnCategory);
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
/**
* Gets every player that has ever played on this server.
+ * <p>
+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
*
* @return an array containing all previous players
*/
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link StructureType}.
* Finding unexplored structures can, and will, block if the world is
- * looking in chunks that gave not generated yet. This can lead to the world
+ * looking in chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link StructureType}.
* Finding unexplored structures can, and will, block if the world is
- * looking in chunks that gave not generated yet. This can lead to the world
+ * looking in chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link Structure}. Finding
* unexplored structures can, and will, block if the world is looking in
- * chunks that gave not generated yet. This can lead to the world
+ * chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
diff --git a/src/main/java/org/bukkit/attribute/AttributeModifier.java b/src/main/java/org/bukkit/attribute/AttributeModifier.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/attribute/AttributeModifier.java
+++ b/src/main/java/org/bukkit/attribute/AttributeModifier.java
@@ -0,0 +0,0 @@ public class AttributeModifier implements ConfigurationSerializable, Keyed {
}
/**
- * Get the {@link EquipmentSlot} this AttributeModifier is active on,
- * or null if this modifier is applicable for any slot.
+ * Get the {@link EquipmentSlotGroup} this AttributeModifier is active on.
*
* @return the slot
*/
diff --git a/src/main/java/org/bukkit/block/Bed.java b/src/main/java/org/bukkit/block/Bed.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/Bed.java
+++ b/src/main/java/org/bukkit/block/Bed.java
@@ -0,0 +0,0 @@ import org.bukkit.material.Colorable;
/**
* Represents a captured state of a bed.
- * @deprecated does not provide useful information beyond the material itself
*/
-@Deprecated
-public interface Bed extends TileState, Colorable { }
+// Paper start
+// @Deprecated
+public interface Bed extends TileState, Colorable {
+
+ @Override
+ @org.jetbrains.annotations.NotNull org.bukkit.DyeColor getColor();
+
+ /**
+ * <b>Unsupported</b>
+ *
+ * @throws UnsupportedOperationException not supported, set the block type
+ */
+ @Override
+ @org.jetbrains.annotations.Contract("_ -> fail")
+ @Deprecated(forRemoval = true)
+ void setColor(@org.bukkit.UndefinedNullability("not supported") org.bukkit.DyeColor color);
+// Paper end
+}
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
* Gets the temperature of this block.
* <p>
* If the raw biome temperature without adjusting for height effects is
- * required then please use {@link World#getTemperature(int, int)}.
+ * required then please use {@link World#getTemperature(int, int, int)}.
*
* @return Temperature of this block
*/
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
boolean applyBoneMeal(@NotNull BlockFace face);
/**
- * Returns a list of items which would drop by destroying this block
+ * Returns a list of items which could drop by destroying this block.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @return a list of dropped items for this type of block
*/
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
Collection<ItemStack> getDrops();
/**
- * Returns a list of items which would drop by destroying this block with
- * a specific tool
+ * Returns a list of items which could drop by destroying this block with
+ * a specific tool.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @param tool The tool or item in hand used for digging
* @return a list of dropped items for this type of block
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
Collection<ItemStack> getDrops(@Nullable ItemStack tool);
/**
- * Returns a list of items which would drop by the entity destroying this
- * block with a specific tool
+ * Returns a list of items which could drop by the entity destroying this
+ * block with a specific tool.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @param tool The tool or item in hand used for digging
* @param entity the entity destroying the block
diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/BlockData.java
+++ b/src/main/java/org/bukkit/block/data/BlockData.java
@@ -0,0 +0,0 @@ public interface BlockData extends Cloneable {
* {@link Material#REDSTONE_WIRE} -> {@link Material#REDSTONE}
* {@link Material#CARROTS} -> {@link Material#CARROT}
* </pre>
- * @return placement material
+ * @return placement material or {@link Material#AIR} if it doesn't have one
*/
@NotNull
Material getPlacementMaterial();
diff --git a/src/main/java/org/bukkit/block/data/FaceAttachable.java b/src/main/java/org/bukkit/block/data/FaceAttachable.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/FaceAttachable.java
+++ b/src/main/java/org/bukkit/block/data/FaceAttachable.java
@@ -0,0 +0,0 @@ public interface FaceAttachable extends BlockData {
*/
WALL,
/**
- * The switch is mounted to the ceiling and pointing dowanrds.
+ * The switch is mounted to the ceiling and pointing downwards.
*/
CEILING;
}
diff --git a/src/main/java/org/bukkit/block/data/type/CommandBlock.java b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/type/CommandBlock.java
+++ b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
@@ -0,0 +0,0 @@ import org.bukkit.block.data.Directional;
/**
* 'conditional' denotes whether this command block is conditional or not, i.e.
- * will only execute if the preceeding command block also executed successfully.
+ * will only execute if the preceding command block also executed successfully.
*/
public interface CommandBlock extends Directional {
diff --git a/src/main/java/org/bukkit/block/data/type/Gate.java b/src/main/java/org/bukkit/block/data/type/Gate.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/type/Gate.java
+++ b/src/main/java/org/bukkit/block/data/type/Gate.java
@@ -0,0 +0,0 @@ import org.bukkit.block.data.Openable;
import org.bukkit.block.data.Powerable;
/**
- * 'in_wall" indicates if the fence gate is attached to a wall, and if true the
+ * 'in_wall' indicates if the fence gate is attached to a wall, and if true the
* texture is lowered by a small amount to blend in better.
*/
public interface Gate extends Directional, Openable, Powerable {
diff --git a/src/main/java/org/bukkit/block/data/type/Switch.java b/src/main/java/org/bukkit/block/data/type/Switch.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/type/Switch.java
+++ b/src/main/java/org/bukkit/block/data/type/Switch.java
@@ -0,0 +0,0 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
* Sets the value of the 'face' property.
*
* @param face the new 'face' value
- * @deprecated use {@link #getAttachedFace()}
+ * @deprecated use {@link #setAttachedFace(AttachedFace)}
*/
@Deprecated
void setFace(@NotNull Face face);
@@ -0,0 +0,0 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
*/
WALL,
/**
- * The switch is mounted to the ceiling and pointing dowanrds.
+ * The switch is mounted to the ceiling and pointing downwards.
*/
CEILING;
}
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
@@ -0,0 +0,0 @@ public interface ArmorStand extends LivingEntity {
* @param move {@code true} if this armour stand can move, {@code false} otherwise
*/
void setCanMove(boolean move);
+
+ @Override
+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
// Paper end
}
diff --git a/src/main/java/org/bukkit/entity/Arrow.java b/src/main/java/org/bukkit/entity/Arrow.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Arrow.java
+++ b/src/main/java/org/bukkit/entity/Arrow.java
@@ -0,0 +0,0 @@ public interface Arrow extends AbstractArrow {
* Removes a custom potion effect from this arrow.
*
* @param type the potion effect type to remove
- * @return true if the an effect was removed as a result of this call
+ * @return true if the effect was removed as a result of this call
* @throws IllegalArgumentException if this operation would leave the Arrow
* in a state with no Custom Effects and PotionType.UNCRAFTABLE
*/
diff --git a/src/main/java/org/bukkit/entity/EnderDragon.java b/src/main/java/org/bukkit/entity/EnderDragon.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/EnderDragon.java
+++ b/src/main/java/org/bukkit/entity/EnderDragon.java
@@ -0,0 +0,0 @@ public interface EnderDragon extends ComplexLivingEntity, Boss, Mob, Enemy {
*/
FLY_TO_PORTAL,
/**
- * The dragon will land on on the portal. If the dragon is not near
+ * The dragon will land on the portal. If the dragon is not near
* the portal, it will fly to it before mounting.
*/
LAND_ON_PORTAL,
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -0,0 +0,0 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z);
/**
- * Returns a unique id for this entity
+ * Returns the network protocol ID for this entity. This is
+ * not to be used as an identifier for the entity except in
+ * network-related operations. Use {@link #getUniqueId()} as
+ * an entity identifier instead.
*
- * @return Entity id
+ * @return the network protocol ID
+ * @see #getUniqueId()
*/
public int getEntityId();
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder {
+ // Paper start
+ @Override
+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
+ // Paper end
+
/**
* Returns the name of this player
*
diff --git a/src/main/java/org/bukkit/entity/ItemFrame.java b/src/main/java/org/bukkit/entity/ItemFrame.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/ItemFrame.java
+++ b/src/main/java/org/bukkit/entity/ItemFrame.java
@@ -0,0 +0,0 @@ public interface ItemFrame extends Hanging {
public void setRotation(@NotNull Rotation rotation) throws IllegalArgumentException;
/**
- * Returns whether the item frame is be visible or not.
+ * Returns whether the item frame is visible or not.
*
* @return whether the item frame is visible or not
*/
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
/**
* Sets the leash on this entity to be held by the supplied entity.
* <p>
- * This method has no effect on EnderDragons, Withers, Players, or Bats.
+ * This method has no effect on players.
* Non-living entities excluding leashes will not persist as leash
* holders.
*
diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Mob.java
+++ b/src/main/java/org/bukkit/entity/Mob.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface Mob extends LivingEntity, Lootable {
+ // Paper start
+ @Override
+ org.bukkit.inventory.@org.jetbrains.annotations.NotNull EntityEquipment getEquipment();
+ // Paper end
/**
* Instructs this Mob to set the specified LivingEntity as its target.
* <p>
diff --git a/src/main/java/org/bukkit/entity/PigZombie.java b/src/main/java/org/bukkit/entity/PigZombie.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/PigZombie.java
+++ b/src/main/java/org/bukkit/entity/PigZombie.java
@@ -0,0 +0,0 @@ public interface PigZombie extends Zombie {
/**
* <b>Not applicable to this entity</b>
- *
- * @return UnsuppotedOperationException
*/
@Override
public int getConversionTime();
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Saves the players current location, health, inventory, motion, and
- * other information into the username.dat file, in the world/player
- * folder
+ * other information into the &lt;uuid&gt;.dat file, in the
+ * &lt;level-name&gt;/playerdata/ folder.
*/
public void saveData();
/**
* Loads the players current location, health, inventory, motion, and
- * other information from the username.dat file, in the world/player
- * folder.
+ * other information from the &lt;uuid&gt;.dat file, in the
+ * &lt;level-name&gt;/playerdata/ folder.
* <p>
* Note: This will overwrite the players current inventory, health,
* motion, etc, with the state from the saved dat file.
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Plays an effect to just this player.
*
- * @param <T> the data based based on the type of the effect
+ * @param <T> the data based on the type of the effect
* @param loc the location to play the effect at
* @param effect the {@link Effect}
* @param data a data bit needed for some effects
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*
* Use supplied alternative character to the section symbol to represent legacy color codes.
*
- * @param alternateChar Alternate symbol such as '&'
+ * @param alternateChar Alternate symbol such as '&amp;'
* @param message The message to send
* @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
*/
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Allows this player to see a player that was previously hidden. If
- * another another plugin had hidden the player too, then the player will
+ * another plugin had hidden the player too, then the player will
* remain hidden until the other plugin calls this method too.
*
* @param plugin Plugin that wants to show the player
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Allows this player to see an entity that was previously hidden. If
- * another another plugin had hidden the entity too, then the entity will
+ * another plugin had hidden the entity too, then the entity will
* remain hidden until the other plugin calls this method too.
*
* @param plugin Plugin that wants to show the entity
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting texture packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is send with "null" as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting resource packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is send with empty string as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting resource packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
diff --git a/src/main/java/org/bukkit/entity/Slime.java b/src/main/java/org/bukkit/entity/Slime.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Slime.java
+++ b/src/main/java/org/bukkit/entity/Slime.java
@@ -0,0 +0,0 @@ public interface Slime extends Mob, Enemy {
public int getSize();
/**
+ * Setting the size of the slime (regardless of previous size)
+ * will set the following attributes:
+ * <ul>
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MAX_HEALTH}</li>
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MOVEMENT_SPEED}</li>
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_ATTACK_DAMAGE}</li>
+ * </ul>
+ * to their per-size defaults and heal the
+ * slime to its max health (assuming it's alive).
+ *
* @param sz The new size of the slime.
*/
public void setSize(int sz);
diff --git a/src/main/java/org/bukkit/entity/Sniffer.java b/src/main/java/org/bukkit/entity/Sniffer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Sniffer.java
+++ b/src/main/java/org/bukkit/entity/Sniffer.java
@@ -0,0 +0,0 @@ public interface Sniffer extends Animals {
/**
* Gets the locations explored by the sniffer.
- * <br>
- * <b>Note:</b> the returned locations use sniffer's current world.
*
* @return a collection of locations
*/
@@ -0,0 +0,0 @@ public interface Sniffer extends Animals {
/**
* Remove a location of the explored locations.
- * <br>
- * <b>Note:</b> the location must be in the sniffer's current world for this
- * method to have any effect.
*
* @param location the location to remove
* @see #getExploredLocations()
diff --git a/src/main/java/org/bukkit/entity/Villager.java b/src/main/java/org/bukkit/entity/Villager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Villager.java
+++ b/src/main/java/org/bukkit/entity/Villager.java
@@ -0,0 +0,0 @@ public interface Villager extends AbstractVillager {
*/
Profession NITWIT = getProfession("nitwit");
/**
- * Sheperd profession. Wears a brown robe. Shepherds primarily trade for
+ * Shepherd profession. Wears a brown robe. Shepherds primarily trade for
* wool items, and shears.
*/
Profession SHEPHERD = getProfession("shepherd");
diff --git a/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java b/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called if a block broken by a player drops an item.
+ * Called after a block is broken by a player and potential drops are computed, even if said blocks loot table
+ * does not define any drops at the point the event is constructed.
*
* If the block break is cancelled, this event won't be called.
*
- * If isDropItems in BlockBreakEvent is set to false, this event won't be
+ * If isDropItems in {@link org.bukkit.event.block.BlockBreakEvent} is set to false, this event won't be
* called.
*
+ * If a block is broken and isDropItems is set to true, this event will be called even if the block does
+ * not drop any items, for example glass broken by hand. In this case, #getItems() will be empty.
+ *
* This event will also be called if the player breaks a multi block structure,
- * for example a torch on top of a stone. Both items will have an event call.
+ * for example a torch on top of a stone. Both items will be included in the #getItems() list.
*
* The Block is already broken as this event is called, so #getBlock() will be
* AIR in most cases. Use #getBlockState() for more Information about the broken
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
* Note that due to the nature of explosions, {@link #getBlock()} will always be
* an air block. {@link #getExplodedBlockState()} should be used to get
* information about the block state that exploded.
+ * <p>
+ * The event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
+ * is disabled as no block interaction will occur.
*/
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java b/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
@@ -0,0 +0,0 @@ public class BlockPistonRetractEvent extends BlockPistonEvent {
/**
* Get an immutable list of the blocks which will be moved by the
- * extending.
+ * retracting.
*
* @return Immutable list of the moved blocks.
*/
diff --git a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
@@ -0,0 +0,0 @@ public class BlockPlaceEvent extends BlockEvent implements Cancellable {
/**
* Gets the value whether the player would be allowed to build here.
- * Defaults to spawn if the server was going to stop them (such as, the
+ * Defaults to false if the server was going to stop them (such as, the
* player is in Spawn). Note that this is an entirely different check
* than BLOCK_CANBUILD, as this refers to a player, not universe-physics
* rule like cactus on dirt.
diff --git a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
+++ b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
@@ -0,0 +0,0 @@ public class PrepareItemEnchantEvent extends InventoryEvent implements Cancellab
/**
* Get a list of available {@link EnchantmentOffer} for the player. You can
* modify the values to change the available offers for the player. An offer
- * may be null, if there isn't a enchantment offer at a specific slot. There
+ * may be null, if there isn't an enchantment offer at a specific slot. There
* are 3 slots in the enchantment table available to modify.
*
* @return list of available enchantment offers
diff --git a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
+++ b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a lingering potion applies it's effects. Happens
+ * Called when a lingering potion applies its effects. Happens
* once every 5 ticks
*/
public class AreaEffectCloudApplyEvent extends EntityEvent implements Cancellable {
diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
@@ -0,0 +0,0 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
*/
DROWNED,
/**
- * When an cow is spawned by shearing a mushroom cow
+ * When a cow is spawned by shearing a mushroom cow
*/
SHEARED,
/**
- * When eg an effect cloud is spawned as a result of a creeper exploding
+ * When an entity is spawned as a result of an explosion. Like an area effect cloud from
+ * a creeper or a dragon fireball.
*/
EXPLOSION,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* Called when an entity is damaged by a block
+ * <p>
+ * For explosions, the Block returned by {@link #getDamager()} has
+ * already been cleared. See {@link #getDamagerBlockState()} for a snapshot
+ * of the block if it has already been changed.
*/
public class EntityDamageByBlockEvent extends EntityDamageEvent {
private final Block damager;
@@ -0,0 +0,0 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent {
/**
* Returns the captured BlockState of the block that damaged the player.
+ * <p>
+ * This block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
*
* @return the block state
*/
diff --git a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an entity explodes
+ * Called when an entity explodes interacting with blocks. The
+ * event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
+ * is disabled as no block interaction will occur.
*/
public class EntityExplodeEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Thrown when a entity picks an item up from the ground
+ * Thrown when an entity picks an item up from the ground
*/
public class EntityPickupItemEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
- * Triggered when a entity is created in the world by a player "placing" an item
+ * Triggered when an entity is created in the world by a player "placing" an item
* on a block.
* <br>
* Note that this event is currently only fired for four specific placements:
diff --git a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
@@ -0,0 +0,0 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
public enum Action {
/**
- * When the potion effect is added because the entity didn't have it's
+ * When the potion effect is added because the entity didn't have its
* type.
*/
ADDED,
@@ -0,0 +0,0 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
*/
SPIDER_SPAWN,
/**
- * When the entity gets effects from a totem item saving it's life.
+ * When the entity gets effects from a totem item saving its life.
*/
TOTEM,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
@@ -0,0 +0,0 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
*/
SATIATED,
/**
- * When a player regains health from eating consumables
+ * When an animal regains health from eating consumables
*/
EATING,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
@@ -0,0 +0,0 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
FOLLOW_LEADER,
/**
* When another entity tempts this entity by having a desired item such
- * as wheat in it's hand.
+ * as wheat in its hand.
*/
TEMPT,
/**
diff --git a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
/**
* Stores all data related to the bartering interaction with a piglin.
*
- * This event can be triggered by a piglin picking up an item that's on its
- * bartering list.
+ * Called when a piglin completes a barter.
*/
public class PiglinBarterEvent extends EntityEvent implements Cancellable {
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an ItemStack is successfully burned as fuel in a furnace.
+ * Called when an ItemStack is successfully burned as fuel in a furnace-like block such as a
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
+ * {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceBurnEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.material.MaterialData;
import org.jetbrains.annotations.NotNull;
/**
- * This event is called when a player takes items out of the furnace
+ * This event is called when a player takes items out of a furnace-like block such as a
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
+ * {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceExtractEvent extends BlockExpEvent {
private final Player player;
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an ItemStack is successfully smelted in a furnace.
+ * Called when an ItemStack is successfully smelted in a furnace-like block
+ * such as a {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker},
+ * or {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceSmeltEvent extends BlockCookEvent {
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a Furnace starts smelting.
+ * Called when any of the furnace-like blocks start smelting.
+ * <p>
+ * Furnace-like blocks are {@link org.bukkit.block.Furnace},
+ * {@link org.bukkit.block.Smoker}, and {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceStartSmeltEvent extends InventoryBlockStartEvent {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* This event is called when a player clicks in an inventory.
* <p>
+ * In case of a drag action within an inventory, InventoryClickEvent is never called.
+ * Instead, {@link InventoryDragEvent} is called at the end of the drag.
+ * <p>
* Because InventoryClickEvent occurs within a modification of the Inventory,
* not all Inventory related methods are safe to use.
* <p>
- * The following should never be invoked by an EventHandler for
- * InventoryClickEvent using the HumanEntity or InventoryView associated with
- * this event:
+ * Methods that change the view a player is looking at should never be invoked
+ * by an EventHandler for InventoryClickEvent using the HumanEntity or
+ * InventoryView associated with this event.
+ * Examples of these include:
* <ul>
* <li>{@link HumanEntity#closeInventory()}
* <li>{@link HumanEntity#openInventory(Inventory)}
@@ -0,0 +0,0 @@ public class InventoryClickEvent extends InventoryInteractEvent {
/**
* Gets the ItemStack currently in the clicked slot.
*
- * @return the item in the clicked
+ * @return the item in the clicked slot
*/
@Nullable
public ItemStack getCurrentItem() {
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a player related inventory event
+ * This event is called when a player closes an inventory.
+ * <p>
+ * Because InventoryCloseEvent occurs within a modification of the Inventory,
+ * not all Inventory related methods are safe to use.
+ * <p>
+ * Methods that change the view a player is looking at should never be invoked
+ * by an EventHandler for InventoryCloseEvent using the HumanEntity or
+ * InventoryView associated with this event.
+ * Examples of these include:
+ * <ul>
+ * <li>{@link HumanEntity#closeInventory()}
+ * <li>{@link HumanEntity#openInventory(org.bukkit.inventory.Inventory)}
+ * <li>{@link HumanEntity#openWorkbench(org.bukkit.Location, boolean)}
+ * <li>{@link HumanEntity#openEnchanting(org.bukkit.Location, boolean)}
+ * <li>{@link InventoryView#close()}
+ * </ul>
+ * To invoke one of these methods, schedule a task using
+ * {@link org.bukkit.scheduler.BukkitScheduler#runTask(org.bukkit.plugin.Plugin, Runnable)}, which will run the task
+ * on the next tick. Also be aware that this is not an exhaustive list, and
+ * other methods could potentially create issues as well.
*/
public class InventoryCloseEvent extends InventoryEvent {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a player related inventory event
+ * Called when a player opens an inventory
*/
public class InventoryOpenEvent extends InventoryEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
@@ -0,0 +0,0 @@ public class PrepareAnvilEvent extends PrepareInventoryResultEvent {
return (AnvilInventory) super.getInventory();
}
+ /**
+ * {@inheritDoc}
+ *
+ * <p>
+ * Note: by default custom recipes in anvil are disabled
+ * you should define a repair cost on the anvil inventory
+ * greater or equals to zero in order to allow that.
+ *
+ * @param result result item
+ */
+ public void setResult(@Nullable ItemStack result) {
+ super.setResult(result);
+ }
+
@NotNull
@Override
public AnvilView getView() {
diff --git a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a player takes action on a resource pack request sent via
- * {@link Player#setResourcePack(java.lang.String)}.
+ * Called when a player takes action on a resource pack request.
+ * @see Player#setResourcePack(String, String)
+ * @see Player#setResourcePack(String, String, boolean)
*/
public class PlayerResourcePackStatusEvent extends PlayerEvent {
diff --git a/src/main/java/org/bukkit/generator/ChunkGenerator.java b/src/main/java/org/bukkit/generator/ChunkGenerator.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/generator/ChunkGenerator.java
+++ b/src/main/java/org/bukkit/generator/ChunkGenerator.java
@@ -0,0 +0,0 @@ public abstract class ChunkGenerator {
* Get the biome at x, y, z within chunk being generated
*
* @param x the x location in the chunk from 0-15 inclusive
- * @param y the y location in the chunk from minimum (inclusive) -
+ * @param y the y location in the chunk from minHeight (inclusive) -
* maxHeight (exclusive)
* @param z the z location in the chunk from 0-15 inclusive
* @return Biome value
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -0,0 +0,0 @@ public interface EntityEquipment {
public ItemStack getItem(@NotNull EquipmentSlot slot);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
* in their main hand.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInMainHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInMainHand(); // will return a copy
+ * }
+ * }</pre>
+ *
* @return the currently held item
*/
@NotNull
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setItemInMainHand(@Nullable ItemStack item, boolean silent);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
* in their off hand.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInOffHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInOffHand(); // will return a copy
+ * }
+ * }</pre>
+ *
* @return the currently held item
*/
@NotNull
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setItemInOffHand(@Nullable ItemStack item, boolean silent);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInHand(); // will return a copy
+ * }
+ * }</pre>
*
* @return the currently held item
* @see #getItemInMainHand()
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setItemInHand(@Nullable ItemStack stack);
/**
- * Gets a copy of the helmet currently being worn by the entity
+ * Gets the helmet currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getHelmet(); // will return a mirror
+ * } else {
+ * equipment.getHelmet(); // will return a copy
+ * }
+ * }</pre>
*
* @return The helmet being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getHelmet();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setHelmet(@Nullable ItemStack helmet, boolean silent);
/**
- * Gets a copy of the chest plate currently being worn by the entity
+ * Gets the chest plate currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getChestplate(); // will return a mirror
+ * } else {
+ * equipment.getChestplate(); // will return a copy
+ * }
+ * }</pre>
*
* @return The chest plate being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getChestplate();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setChestplate(@Nullable ItemStack chestplate, boolean silent);
/**
- * Gets a copy of the leggings currently being worn by the entity
+ * Gets the leggings currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getLeggings(); // will return a mirror
+ * } else {
+ * equipment.getLeggings(); // will return a copy
+ * }
+ * }</pre>
*
* @return The leggings being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getLeggings();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setLeggings(@Nullable ItemStack leggings, boolean silent);
/**
- * Gets a copy of the boots currently being worn by the entity
+ * Gets the boots currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getBoots(); // will return a mirror
+ * } else {
+ * equipment.getBoots(); // will return a copy
+ * }
+ * }</pre>
*
* @return The boots being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getBoots();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
/**
* Gets all ItemStacks from the armor slots.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getArmorContents(); // will return an array of mirror
+ * } else {
+ * equipment.getArmorContents(); // will return an array of copies
+ * }
+ * }</pre>
+ *
* @return all the ItemStacks from the armor slots. Individual items can be
* null and are returned in a fixed order starting from the boots and going
* up to the helmet
*/
- @NotNull
- ItemStack[] getArmorContents();
+ @org.bukkit.UndefinedNullability("not null elements for entities, nullable elements for players") ItemStack @NotNull [] getArmorContents(); // Paper
/**
* Sets the entities armor to the provided array of ItemStacks
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop killed by anything
* </ul>
*
* @return chance of the currently held item being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance the chance of the main hand item being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return chance of the off hand item being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance the chance of off hand item being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the helmet being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the helmet being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the chest plate being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the chest plate being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the leggings being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance chance of the leggings being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the boots being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the boots being dropped
diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
@@ -0,0 +0,0 @@ public enum ItemFlag {
*/
HIDE_DYE,
/**
- * Setting to show/hide armor trim from leather armor.
+ * Setting to show/hide armor trim from armor.
*/
HIDE_ARMOR_TRIM;
}
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
public void setBoots(@Nullable ItemStack boots);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
* in their main hand.
*
* @return the currently held item
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
void setItemInMainHand(@Nullable ItemStack item);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
* in their off hand.
*
* @return the currently held item
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
void setItemInOffHand(@Nullable ItemStack item);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
*
* @return the currently held item
* @see #getItemInMainHand()
diff --git a/src/main/java/org/bukkit/inventory/ShapedRecipe.java b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ShapedRecipe.java
+++ b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
@@ -0,0 +0,0 @@ public class ShapedRecipe extends CraftingRecipe {
* @param result The item you want the recipe to create.
* @see ShapedRecipe#shape(String...)
* @see ShapedRecipe#setIngredient(char, Material)
- * @see ShapedRecipe#setIngredient(char, Material, int)
- * @see ShapedRecipe#setIngredient(char, MaterialData)
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
* @deprecated Recipes must have keys. Use {@link #ShapedRecipe(NamespacedKey, ItemStack)}
* instead.
@@ -0,0 +0,0 @@ public class ShapedRecipe extends CraftingRecipe {
* @exception IllegalArgumentException if the {@code result} is an empty item (AIR)
* @see ShapedRecipe#shape(String...)
* @see ShapedRecipe#setIngredient(char, Material)
- * @see ShapedRecipe#setIngredient(char, Material, int)
- * @see ShapedRecipe#setIngredient(char, MaterialData)
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
*/
public ShapedRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
diff --git a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
+++ b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
@@ -0,0 +0,0 @@ public class ShapelessRecipe extends CraftingRecipe {
* @param result The item you want the recipe to create.
* @exception IllegalArgumentException if the {@code result} is an empty item (AIR)
* @see ShapelessRecipe#addIngredient(Material)
- * @see ShapelessRecipe#addIngredient(MaterialData)
- * @see ShapelessRecipe#addIngredient(Material,int)
* @see ShapelessRecipe#addIngredient(int,Material)
- * @see ShapelessRecipe#addIngredient(int,MaterialData)
- * @see ShapelessRecipe#addIngredient(int,Material,int)
+ * @see ShapelessRecipe#addIngredient(RecipeChoice)
*/
public ShapelessRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
super(key, checkResult(result));
@@ -0,0 +0,0 @@ public class ShapelessRecipe extends CraftingRecipe {
/**
* Removes multiple instances of an ingredient from the list. If there are
- * less instances then specified, all will be removed. Only removes exact
+ * fewer instances than specified, all will be removed. Only removes exact
* matches, with a data value of 0.
*
* @param count The number of copies to remove.
diff --git a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
+++ b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Create a cooking recipe to craft the specified ItemStack.
+ * Create a Stonecutting recipe to craft the specified ItemStack.
*
* @param key The unique recipe key
* @param result The item you want the recipe to create.
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Sets the input of this cooking recipe.
+ * Sets the input of this Stonecutting recipe.
*
* @param input The input material.
* @return The changed recipe, so you can chain calls.
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Sets the input of this cooking recipe.
+ * Sets the input of this Stonecutting recipe.
*
* @param input The input choice.
* @return The changed recipe, so you can chain calls.
diff --git a/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java b/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java
@@ -0,0 +0,0 @@ public interface BlockStateMeta extends ItemMeta {
* @param blockState the block state to attach to the block.
* @throws IllegalArgumentException if the blockState is null
* or invalid for this item.
+ *
+ * @apiNote As of 1.20.5 the block state carries a copy of the item's data deviations.
+ * As such, setting the block state via this method will reset secondary deviations of the item meta.
+ * This can manifest in the addition to an existing lore failing or a change of a previously added display name.
+ * It is hence recommended to first mutate the block state, set it back, and then mutate the item meta.
*/
void setBlockState(@NotNull BlockState blockState);
}
diff --git a/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java b/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java
@@ -0,0 +0,0 @@ public interface CrossbowMeta extends ItemMeta {
* Removes all projectiles when given null.
*
* @param projectiles the projectiles to set
- * @throws IllegalArgumentException if one of the projectiles is not an
- * arrow or firework rocket
+ * @throws IllegalArgumentException if one of the projectiles is empty
*/
void setChargedProjectiles(@Nullable List<ItemStack> projectiles);
@@ -0,0 +0,0 @@ public interface CrossbowMeta extends ItemMeta {
* Adds a charged projectile to this item.
*
* @param item projectile
- * @throws IllegalArgumentException if the projectile is not an arrow or
- * firework rocket
+ * @throws IllegalArgumentException if the projectile is empty
*/
void addChargedProjectile(@NotNull ItemStack item);
}
diff --git a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
* The returned component is a snapshot of its current state and does not
* reflect a live view of what is on an item. After changing any value on
* this component, it must be set with
- * {@link #setJukeboxPlayable(org.bukkit.inventory.meta.components.JukeboxComponent)}
+ * {@link #setJukeboxPlayable(org.bukkit.inventory.meta.components.JukeboxPlayableComponent)}
* to apply the changes.
*
* @return component
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
JukeboxPlayableComponent getJukeboxPlayable();
/**
- * Sets the item tool.
+ * Sets the jukebox playable component.
*
* @param jukeboxPlayable new component
*/
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
/**
* Return an immutable copy of all {@link Attribute}s and their
* {@link AttributeModifier}s for a given {@link EquipmentSlot}.<br>
- * Any {@link AttributeModifier} that does have have a given
+ * Any {@link AttributeModifier} that does have a given
* {@link EquipmentSlot} will be returned. This is because
* AttributeModifiers without a slot are active in any slot.<br>
* If there are no attributes set for the given slot, an empty map
diff --git a/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java b/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* Represents leather armor ({@link Material#LEATHER_BOOTS}, {@link
- * Material#LEATHER_CHESTPLATE}, {@link Material#LEATHER_HELMET}, or {@link
- * Material#LEATHER_LEGGINGS}) that can be colored.
+ * Material#LEATHER_LEGGINGS}, {@link Material#LEATHER_CHESTPLATE}, {@link
+ * Material#LEATHER_HELMET}, {@link Material#LEATHER_HORSE_ARMOR} or {@link
+ * Material#WOLF_ARMOR}) that can be colored.
*/
public interface LeatherArmorMeta extends ItemMeta {
@@ -0,0 +0,0 @@ public interface LeatherArmorMeta extends ItemMeta {
* be {@link ItemFactory#getDefaultLeatherColor()}.
*
* @return the color of the armor, never null
+ * @apiNote The method yielding {@link ItemFactory#getDefaultLeatherColor()} is incorrect
+ * for {@link Material#WOLF_ARMOR} as its default color differs. Generally, it is recommended to check
+ * {@link #isDyed()} to determine if this leather armor is dyed than to compare this color to the default.
*/
@NotNull
Color getColor();
@@ -0,0 +0,0 @@ public interface LeatherArmorMeta extends ItemMeta {
/**
* Sets the color of the armor.
*
- * @param color the color to set. Setting it to null is equivalent to
- * setting it to {@link ItemFactory#getDefaultLeatherColor()}.
+ * @param color the color to set.
*/
void setColor(@Nullable Color color);
diff --git a/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java b/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java
@@ -0,0 +0,0 @@ package org.bukkit.inventory.meta;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a map that can be scalable.
+ * Represents an ominous bottle with an amplifier of the bad omen effect.
*/
public interface OminousBottleMeta extends ItemMeta {
diff --git a/src/main/java/org/bukkit/plugin/Plugin.java b/src/main/java/org/bukkit/plugin/Plugin.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/Plugin.java
+++ b/src/main/java/org/bukkit/plugin/Plugin.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface Plugin extends TabExecutor {
/**
- * Returns the folder that the plugin data's files are located in. The
+ * Returns the folder that the plugin data files are located in. The
* folder may not yet exist.
*
* @return The folder
@@ -0,0 +0,0 @@ public interface Plugin extends TabExecutor {
public File getDataFolder();
/**
- * Returns the plugin.yaml file containing the details for this plugin
+ * Returns the plugin.yml file containing the details for this plugin
*
- * @return Contents of the plugin.yaml file
+ * @return Contents of the plugin.yml file
* @deprecated May be inaccurate due to different plugin implementations.
* @see Plugin#getPluginMeta()
*/
diff --git a/src/main/java/org/bukkit/plugin/java/JavaPlugin.java b/src/main/java/org/bukkit/plugin/java/JavaPlugin.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/java/JavaPlugin.java
+++ b/src/main/java/org/bukkit/plugin/java/JavaPlugin.java
@@ -0,0 +0,0 @@ public abstract class JavaPlugin extends PluginBase {
}
/**
- * Returns the folder that the plugin data's files are located in. The
+ * Returns the folder that the plugin data files are located in. The
* folder may not yet exist.
*
* @return The folder.
@@ -0,0 +0,0 @@ public abstract class JavaPlugin extends PluginBase {
}
/**
- * Returns the plugin.yaml file containing the details for this plugin
+ * Returns the plugin.yml file containing the details for this plugin
*
- * @return Contents of the plugin.yaml file
+ * @return Contents of the plugin.yml file
* @deprecated No longer applicable to all types of plugins
*/
@NotNull
diff --git a/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java b/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java
+++ b/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java
@@ -0,0 +0,0 @@ public interface PluginMessageRecipient {
/**
* Gets a set containing all the Plugin Channels that this client is
- * listening on.
+ * listening on. Does not contain the BungeeCord channel due to its
+ * special status.
*
* @return Set containing all the channels that this client may accept.
*/
diff --git a/src/main/java/org/bukkit/scoreboard/Objective.java b/src/main/java/org/bukkit/scoreboard/Objective.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/scoreboard/Objective.java
+++ b/src/main/java/org/bukkit/scoreboard/Objective.java
@@ -0,0 +0,0 @@ public interface Objective {
*
* @return true if scores are modifiable
* @throws IllegalStateException if this objective has been unregistered
- * @see Criterias#HEALTH
+ * @see Criteria#HEALTH
*/
boolean isModifiable();
diff --git a/src/main/java/org/bukkit/scoreboard/Team.java b/src/main/java/org/bukkit/scoreboard/Team.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/scoreboard/Team.java
+++ b/src/main/java/org/bukkit/scoreboard/Team.java
@@ -0,0 +0,0 @@ public interface Team extends net.kyori.adventure.audience.ForwardingAudience {
* Gets the Set of entries on the team
*
* @return entries on the team
- * @throws IllegalStateException if this entries has been unregistered
+ * @throws IllegalStateException if this team has been unregistered
*/
@NotNull
Set<String> getEntries();
diff --git a/src/main/java/org/bukkit/util/BoundingBox.java b/src/main/java/org/bukkit/util/BoundingBox.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/util/BoundingBox.java
+++ b/src/main/java/org/bukkit/util/BoundingBox.java
@@ -0,0 +0,0 @@ public class BoundingBox implements Cloneable, ConfigurationSerializable {
* <p>
* Negative values will shrink the bounding box in the corresponding
* direction. Shrinking will be limited to the point where the affected
- * opposite faces would meet if the they shrank at uniform speeds.
+ * opposite faces would meet if they shrank at uniform speeds.
*
* @param negativeX the amount of expansion in the negative x direction
* @param negativeY the amount of expansion in the negative y direction
diff --git a/src/main/java/org/bukkit/util/CachedServerIcon.java b/src/main/java/org/bukkit/util/CachedServerIcon.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/util/CachedServerIcon.java
+++ b/src/main/java/org/bukkit/util/CachedServerIcon.java
@@ -0,0 +0,0 @@ import org.bukkit.event.server.ServerListPingEvent;
import org.jetbrains.annotations.Nullable;
/**
- * This is a cached version of a server-icon. It's internal representation
+ * This is a cached version of a server-icon. Its internal representation
* and implementation is undefined.
*
* @see Server#getServerIcon()