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47 lines
4 KiB
Diff
47 lines
4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 May 2016 22:53:50 -0400
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Subject: [PATCH] Only send global sounds to same world if limiting radius
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Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
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Co-authored-by: lexikiq <noellekiq@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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index aea9366215973555de88e67310b7fbe033f45cd5..773e76d940bf0ec67681d2896bcf7a8428aa94bd 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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@@ -680,7 +680,7 @@ public class EnderDragon extends Mob implements Enemy {
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// CraftBukkit start - Use relative location for far away sounds
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// this.level().globalLevelEvent(1028, this.blockPosition(), 0);
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int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
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- for (net.minecraft.server.level.ServerPlayer player : this.level().getServer().getPlayerList().players) {
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+ for (net.minecraft.server.level.ServerPlayer player : this.level().spigotConfig.dragonDeathSoundRadius > 0 ? ((ServerLevel) this.level()).players() : this.level().getServer().getPlayerList().players) { // Paper
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index 8d3f3987f2a6816752bdb2e477338d6dbdd6b7b7..c23f05f0d951e0036fe2cf524989747fe236730b 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -271,7 +271,7 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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// CraftBukkit start - Use relative location for far away sounds
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// this.level().globalLevelEvent(1023, new BlockPosition(this), 0);
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int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
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- for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ for (ServerPlayer player : this.level().spigotConfig.witherSpawnSoundRadius > 0 ? ((ServerLevel) this.level()).players() : this.level().getServer().getPlayerList().players) { // Paper
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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index 5bc68514a1e8a212e2681f06b918548c0ec565b6..1fddc9025a9e5079f05dd6c86f6ca43c5d51d9c3 100644
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--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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@@ -64,7 +64,7 @@ public class EnderEyeItem extends Item {
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// world.b(1038, blockposition1.c(1, 0, 1), 0);
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int viewDistance = world.getCraftServer().getViewDistance() * 16;
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BlockPos soundPos = blockposition1.offset(1, 0, 1);
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- for (ServerPlayer player : world.getServer().getPlayerList().players) {
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+ for (ServerPlayer player : world.spigotConfig.endPortalSoundRadius > 0 ? ((ServerLevel) world).players() : world.getServer().getPlayerList().players) { // Paper
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double deltaX = soundPos.getX() - player.getX();
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double deltaZ = soundPos.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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