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If the playerdata contains an invalid world (missing, unloaded, invalid, etc.), spawn the player at the spawn point of the main world. Co-authored-by: Wyatt Childers <wchilders@nearce.com> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> |
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patches/sources | ||
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LGPL.txt | ||
LICENCE.txt |