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https://github.com/PaperMC/Paper.git
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3b895f36fd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 401f1ad58 Re-enable outdated build delay 40eaff8a5 SPIGOT-7125: Command execution exceptions are not logged 639814683 SPIGOT-7123: NullPointerException thrown by Player#chat method
74 lines
4.1 KiB
Diff
74 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:41:11 -0500
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Subject: [PATCH] Multi Block Change API Implementation
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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index 82ea4fabd5732052a286d50bcff8bbcc2c4aa7d7..652bea6868a03a5315965f79c76172fb9dbb93fb 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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@@ -54,6 +54,15 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
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}
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+ // Paper start
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+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges, boolean suppressLightUpdates) {
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+ this.sectionPos = sectionPos;
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+ this.positions = blockChanges.keySet().toShortArray();
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+ this.states = blockChanges.values().toArray(new BlockState[0]);
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+ this.suppressLightUpdates = suppressLightUpdates;
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+ }
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+ // Paper end
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+
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@Override
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public void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 9f6a26f1fb53c14b68ce7bc2a69a59cabd00de7f..fca6ccabd527bb05d2f89bf1278b46a85f397318 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -29,6 +29,7 @@ import java.util.logging.Logger;
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import javax.annotation.Nullable;
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import net.minecraft.advancements.AdvancementProgress;
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import net.minecraft.core.BlockPos;
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+import net.minecraft.core.SectionPos; // Paper
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.chat.ChatMessageContent;
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@@ -882,6 +883,35 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void sendMultiBlockChange(Map<Location, BlockData> blockChanges, boolean suppressLightUpdates) {
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+ if (this.getHandle().connection == null) return;
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+
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+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
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+
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+ for (Map.Entry<Location, BlockData> entry : blockChanges.entrySet()) {
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+ Location location = entry.getKey();
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+ if (!location.getWorld().equals(this.getWorld())) continue;
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+
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+ BlockData blockData = entry.getValue();
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+ BlockPos blockPos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ SectionPos sectionPos = SectionPos.of(blockPos);
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+
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
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+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
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+ }
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+
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+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
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+ SectionPos sectionPos = entry.getKey();
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
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+
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+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData, suppressLightUpdates);
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+ this.getHandle().connection.send(packet);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void sendBlockDamage(Location loc, float progress) {
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Preconditions.checkArgument(loc != null, "loc must not be null");
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