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77a5779e24
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2ec53f49 PR-1050: Fix empty result check for Complex Recipes 10671012 PR-1044: Add CrafterCraftEvent 4d87ffe0 Use correct method in JavaDoc ae5e5817 SPIGOT-7850: Add API for Bogged shear state 46b6d445 SPIGOT-7837: Support data pack banner patterns d5d0cefc Fix JavaDoc error b3c2b83d PR-1036: Add API for InventoryView derivatives 1fe2c75a SPIGOT-7809: Add ShieldMeta CraftBukkit Changes: 8ee6fd1b8 SPIGOT-7857: Improve ItemMeta block data deserialization 8f26c30c6 SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta 759061b93 SPIGOT-7855: Fire does not spread or burn blocks 00fc9fb64 SPIGOT-7853: AnvilInventory#getRepairCost() always returns 0 7501e2e04 PR-1450: Add CrafterCraftEvent 8c51673e7 SPIGOT-5731: PortalCreateEvent#getEntity returns null for nether portals ignited by flint and steel d53d0d0b1 PR-1456: Fix inverted logic in CraftCrafterView#setSlotDisabled 682a678c8 SPIGOT-7850: Add API for Bogged shear state fccf5243a SPIGOT-7837: Support data pack banner patterns 9c3bd4390 PR-1431: Add API for InventoryView derivatives 0cc6acbc4 SPIGOT-7849: Fix FoodComponent serialize with "using-converts-to" using null 2c5474952 Don't rely on tags for CraftItemMetas 20d107e46 SPIGOT-7846: Fix ItemMeta for hanging signs 76f59e315 Remove redundant clone in Dropper InventoryMoveItemEvent e61a53d25 SPIGOT-7817: Call InventoryMoveItemEvent for Crafters 894682e2d SPIGOT-7839: Remove redundant Java version checks 2c12b2187 SPIGOT-7809: Add ShieldMeta and fix setting shield base colours Spigot Changes: fb8fb722 Rebuild patches 34bd42b7 SPIGOT-7835: Fix issue with custom hopper settings
85 lines
5 KiB
Diff
85 lines
5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Nov 2022 13:16:01 -0800
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Subject: [PATCH] check global player list where appropriate
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Makes certain entities check all players when searching for a player
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instead of just checking players in their world.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 66f795168d3e120506aafa3cade78e6e8dcd8619..cff225eab588248f1e6487a4a33da006672b3ba4 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -2300,4 +2300,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
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entity.updateDynamicGameEventListener(DynamicGameEventListener::move);
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}
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}
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+
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+ // Paper start - check global player list where appropriate
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+ @Override
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+ @Nullable
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+ public Player getGlobalPlayerByUUID(UUID uuid) {
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+ return this.server.getPlayerList().getPlayer(uuid);
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+ }
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+ // Paper end - check global player list where appropriate
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e6335a55d87444d56d6f20dfc51cc4fc797de2cf..ec656b2505c143e453b540e3e0a2cbfa0b370cd3 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3723,7 +3723,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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public void onItemPickup(ItemEntity item) {
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- Entity entity = item.getOwner();
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+ Entity entity = item.thrower != null ? this.level().getGlobalPlayerByUUID(item.thrower) : null; // Paper - check global player list where appropriate
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if (entity instanceof ServerPlayer) {
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CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer) entity, item.getItem(), this);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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index f8c733961015ace508bfe14fd61d5188ca9d551b..e0dabbf6d7a87b8722769c78ef0d2ba4353ed2cb 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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@@ -269,7 +269,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
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entityvillager.finalizeSpawn(world, world.getCurrentDifficultyAt(entityvillager.blockPosition()), MobSpawnType.CONVERSION, (SpawnGroupData) null);
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entityvillager.refreshBrain(world);
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if (this.conversionStarter != null) {
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- Player entityhuman = world.getPlayerByUUID(this.conversionStarter);
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+ Player entityhuman = world.getGlobalPlayerByUUID(this.conversionStarter); // Paper - check global player list where appropriate
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if (entityhuman instanceof ServerPlayer) {
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CriteriaTriggers.CURED_ZOMBIE_VILLAGER.trigger((ServerPlayer) entityhuman, this, entityvillager);
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diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
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index d465fb01af4c8610f83ecb9c68b83127cf7e95ae..bd20bea7f76a7307f1698fb2dfef37125032d166 100644
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--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
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+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
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@@ -237,4 +237,11 @@ public interface EntityGetter {
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return null;
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}
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+
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+ // Paper start - check global player list where appropriate
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+ @Nullable
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+ default Player getGlobalPlayerByUUID(UUID uuid) {
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+ return this.getPlayerByUUID(uuid);
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+ }
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+ // Paper end - check global player list where appropriate
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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index dd86f5ec5b2051aeea4e19ff97146362b1e8d019..0c6561e53db1b82f70dec00729d4d8a70c8fd4a1 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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@@ -105,6 +105,13 @@ public class SculkShriekerBlockEntity extends BlockEntity implements GameEventLi
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@Nullable
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public static ServerPlayer tryGetPlayer(@Nullable Entity entity) {
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+ // Paper start - check global player list where appropriate; ensure level is the same for sculk events
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+ final ServerPlayer player = tryGetPlayer0(entity);
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+ return player != null && player.level() == entity.level() ? player : null;
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+ }
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+ @Nullable
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+ private static ServerPlayer tryGetPlayer0(@Nullable Entity entity) {
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+ // Paper end - check global player list where appropriate
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if (entity instanceof ServerPlayer) {
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return (ServerPlayer)entity;
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} else {
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