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61c0f2d99e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
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42 lines
No EOL
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 2 Jan 2018 00:31:26 -0500
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Subject: [PATCH] Fill Profile Property Events
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Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
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to fill in textures for example.
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If Mojang API does need to be hit, event fire so you can get the results.
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This is useful for implementing a ProfileCache for Player Skulls
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diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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index 4b2a67423..61cfdf73c 100644
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--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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@@ -0,0 +0,0 @@
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package com.destroystokyo.paper.profile;
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+import com.destroystokyo.paper.event.profile.FillProfileEvent;
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+import com.destroystokyo.paper.event.profile.PreFillProfileEvent;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture;
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import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
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@@ -0,0 +0,0 @@ public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionServi
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@Override
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public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
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- return super.fillProfileProperties(profile, requireSecure);
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+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
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+ new PreFillProfileEvent(playerProfile).callEvent();
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+ profile = playerProfile.getGameProfile();
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+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
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+ return profile;
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+ }
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+ GameProfile gameProfile = super.fillProfileProperties(profile, requireSecure);
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+ new FillProfileEvent(CraftPlayerProfile.asBukkitMirror(gameProfile)).callEvent();
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+ return gameProfile;
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}
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@Override
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--
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