mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 12:11:47 +01:00
72e87abc2d
Co-authored-by: Paul Sauve <paul@technove.co>
30 lines
1.3 KiB
Diff
30 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 28 Mar 2016 20:46:14 -0400
|
|
Subject: [PATCH] Configurable Chunk Inhabited Time
|
|
|
|
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
|
|
aspects of vanilla gameplay to this factor.
|
|
|
|
For people who want all chunks to be treated equally, you can chose a fixed value.
|
|
|
|
This allows to fine-tune vanilla gameplay.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
index 72637bb342f1260debf925f5b3fde8ec7dd3cfff..704f0500649acdbff2caf94f702a6685ecf4c986 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
@@ -280,6 +280,13 @@ public class LevelChunk extends ChunkAccess {
|
|
return new ChunkAccess.TicksToSave(this.blockTicks, this.fluidTicks);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public long getInhabitedTime() {
|
|
+ return this.level.paperConfig().chunks.fixedChunkInhabitedTime < 0 ? super.getInhabitedTime() : this.level.paperConfig().chunks.fixedChunkInhabitedTime;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public GameEventListenerRegistry getListenerRegistry(int ySectionCoord) {
|
|
Level world = this.level;
|