PaperMC/Spigot-Server-Patches/0375-Prevent-consuming-the-wrong-itemstack.patch
Mariell e38eceb42a
Updated Upstream (Spigot) (#4745)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-08 10:00:43 +00:00

45 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index e6f91f875a063a2438ddce3aee1f0a92abe4d11a..072fa0ba13bbad5a045cb7fd296fcca160718c8c 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -3089,10 +3089,13 @@ public abstract class EntityLiving extends Entity {
this.datawatcher.set(EntityLiving.ag, (byte) j);
}
- public void c(EnumHand enumhand) {
+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
+ // Paper end
ItemStack itemstack = this.b(enumhand);
- if (!itemstack.isEmpty() && !this.isHandRaised()) {
+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
this.activeItem = itemstack;
this.bd = itemstack.k();
if (!this.world.isClientSide) {
@@ -3170,6 +3173,7 @@ public abstract class EntityLiving extends Entity {
this.releaseActiveItem();
} else {
if (!this.activeItem.isEmpty() && this.isHandRaised()) {
+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
this.b(this.activeItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
@@ -3204,8 +3208,8 @@ public abstract class EntityLiving extends Entity {
}
this.clearActiveItem();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof EntityPlayer) {
((EntityPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end