PaperMC/Spigot-Server-Patches/0415-Configurable-chance-of-villager-zombie-infection.patch
Mariell e38eceb42a
Updated Upstream (Spigot) (#4745)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-08 10:00:43 +00:00

44 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zero <zero@cock.li>
Date: Sat, 22 Feb 2020 16:10:31 -0500
Subject: [PATCH] Configurable chance of villager zombie infection
This allows you to solve an issue in vanilla behavior where:
* On easy difficulty your villagers will NEVER get infected, meaning they will always die.
* On normal difficulty they will have a 50% of getting infected or dying.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5e01208d8bc963cc4bf8a5b6cabbf788b594917b..7a15bbf1bdb965bdfc71f03b2e2b9add06200e72 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -592,4 +592,9 @@ public class PaperWorldConfig {
private void nerfNetherPortalPigmen() {
nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen);
}
+
+ public double zombieVillagerInfectionChance = -1.0;
+ private void zombieVillagerInfectionChance() {
+ zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index 05d7b7a67bfc117a91903db5f303587a4f8f8624..f390abf65d648e1e0697e2d802f3195a0241116e 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -386,10 +386,14 @@ public class EntityZombie extends EntityMonster {
@Override
public void a(WorldServer worldserver, EntityLiving entityliving) {
super.a(worldserver, entityliving);
- if ((worldserver.getDifficulty() == EnumDifficulty.NORMAL || worldserver.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
- if (worldserver.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
+ // Paper start
+ if (world.paperConfig.zombieVillagerInfectionChance != 0.0 && (world.paperConfig.zombieVillagerInfectionChance != -1.0 || worldserver.getDifficulty() == EnumDifficulty.NORMAL || worldserver.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
+ if (world.paperConfig.zombieVillagerInfectionChance == -1.0 && worldserver.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
return;
}
+ if (world.paperConfig.zombieVillagerInfectionChance != -1.0 && (this.random.nextDouble() * 100.0) > world.paperConfig.zombieVillagerInfectionChance) {
+ return;
+ } // Paper end
EntityVillager entityvillager = (EntityVillager) entityliving;
// CraftBukkit start