PaperMC/Spigot-Server-Patches/0123-Delay-Chunk-Unloads-based-on-Player-Movement.patch
Aikar 6371b4581d
Fix Async Chunk Load Callback if chunk was already loaded
Fixes ACL API mainly, but might fix other smaller things too

Also improved the high priority check if the chunk was already marked done
2018-10-01 01:00:09 -04:00

231 lines
11 KiB
Diff

From 35769e706c68ba327d1264aacd7cd27c1df767fe Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Jun 2016 23:22:12 -0400
Subject: [PATCH] Delay Chunk Unloads based on Player Movement
When players are moving in the world, doing things such as building or exploring,
they will commonly go back and forth in a small area. This causes a ton of chunk load
and unload activity on the edge chunks of their view distance.
A simple back and forth movement in 6 blocks could spam a chunk to thrash a
loading and unload cycle over and over again.
This is very wasteful. This system introduces a delay of inactivity on a chunk
before it actually unloads, which is maintained separately from ChunkGC.
This allows servers with smaller worlds who do less long distance exploring to stop
wasting cpu cycles on saving/unloading/reloading chunks repeatedly.
This also makes the Chunk GC System useless, by auto scheduling unload as soon as
a spare chunk is added to the server thats outside of view distance.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ff1a2046f6..0cd15c17e8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -296,4 +296,18 @@ public class PaperWorldConfig {
preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
}
+
+ public long delayChunkUnloadsBy;
+ private void delayChunkUnloadsBy() {
+ delayChunkUnloadsBy = PaperConfig.getSeconds(getString("delay-chunk-unloads-by", "10s"));
+ if (delayChunkUnloadsBy > 0) {
+ log("Delaying chunk unloads by " + delayChunkUnloadsBy + " seconds");
+ delayChunkUnloadsBy *= 1000;
+ }
+ }
+
+ public boolean skipEntityTickingInChunksScheduledForUnload = true;
+ private void skipEntityTickingInChunksScheduledForUnload() {
+ skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 41d3aaa80b..824727ec66 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -37,6 +37,7 @@ public class Chunk implements IChunkAccess {
private boolean i;public boolean isLoaded() { return i; } // Paper - OBFHELPER
public final World world;
public final Map<HeightMap.Type, HeightMap> heightMap;
+ public Long scheduledForUnload; // Paper - delay chunk unloads
public final int locX;
public final int locZ;
private boolean l; public boolean needsGapCheck() { return l; } // Paper - OBFHELPER
diff --git a/src/main/java/net/minecraft/server/ChunkMap.java b/src/main/java/net/minecraft/server/ChunkMap.java
index df967ff07d..a3dc90fd2b 100644
--- a/src/main/java/net/minecraft/server/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/ChunkMap.java
@@ -48,6 +48,15 @@ public class ChunkMap extends Long2ObjectOpenHashMap<Chunk> {
}
}
}
+ // Paper start - if this is a spare chunk (not part of any players view distance), go ahead and queue it for unload.
+ if (!((WorldServer)chunk.world).getPlayerChunkMap().isChunkInUse(chunk.locX, chunk.locZ)) {
+ if (chunk.world.paperConfig.delayChunkUnloadsBy > 0) {
+ chunk.scheduledForUnload = System.currentTimeMillis();
+ } else {
+ ((WorldServer) chunk.world).getChunkProviderServer().unload(chunk);
+ }
+ }
+ // Paper end
chunk.world.timings.syncChunkLoadPostTimer.stopTiming(); // Paper
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 2d10f4aa37..719d5deb2c 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -306,6 +306,19 @@ public class ChunkProviderServer implements IChunkProvider {
}
activityAccountant.endActivity(); // Spigot
}
+ // Paper start - delayed chunk unloads
+ long now = System.currentTimeMillis();
+ long unloadAfter = world.paperConfig.delayChunkUnloadsBy;
+ if (unloadAfter > 0) {
+ //noinspection Convert2streamapi
+ for (Chunk chunk : chunks.values()) {
+ if (chunk.scheduledForUnload != null && now - chunk.scheduledForUnload > unloadAfter) {
+ chunk.scheduledForUnload = null;
+ unload(chunk);
+ }
+ }
+ }
+ // Paper end
this.chunkScheduler.a(booleansupplier);
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index ac0e90eeca..2fd8fa30ee 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -33,8 +33,22 @@ public class PlayerChunk {
public void run() {
loadInProgress = false;
PlayerChunk.this.chunk = PlayerChunk.this.playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(location.x, location.z, true, true);
+ markChunkUsed(); // Paper - delay chunk unloads
}
};
+ // Paper start - delay chunk unloads
+ private void markChunkUsed() {
+ if (chunk == null) {
+ return;
+ }
+ if (chunkHasPlayers) {
+ chunk.scheduledForUnload = null;
+ } else if (chunk.scheduledForUnload == null) {
+ chunk.scheduledForUnload = System.currentTimeMillis();
+ }
+ }
+ private boolean chunkHasPlayers = false;
+ // Paper end
// CraftBukkit end
public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) {
@@ -44,6 +58,7 @@ public class PlayerChunk {
chunkproviderserver.a(i, j);
this.chunk = chunkproviderserver.getChunkAt(i, j, true, false);
+ markChunkUsed(); // Paper - delay chunk unloads
}
public ChunkCoordIntPair a() {
@@ -56,6 +71,8 @@ public class PlayerChunk {
} else {
if (this.c.isEmpty()) {
this.i = this.playerChunkMap.getWorld().getTime();
+ chunkHasPlayers = true; // Paper - delay chunk unloads
+ markChunkUsed(); // Paper - delay chunk unloads
}
this.c.add(entityplayer);
@@ -74,6 +91,8 @@ public class PlayerChunk {
this.c.remove(entityplayer);
if (this.c.isEmpty()) {
+ chunkHasPlayers = false; // Paper - delay chunk unloads
+ markChunkUsed(); // Paper - delay chunk unloads
this.playerChunkMap.b(this);
}
@@ -85,6 +104,7 @@ public class PlayerChunk {
return true;
} else {
this.chunk = this.playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(this.location.x, this.location.z, true, flag);
+ markChunkUsed(); // Paper - delay chunk unloads
return this.chunk != null;
}
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index a69d510dd1..7b67fa3208 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -460,7 +460,13 @@ public class PlayerChunkMap {
Chunk chunk = playerchunk.f();
if (chunk != null) {
- this.getWorld().getChunkProviderServer().unload(chunk);
+ // Paper start - delay chunk unloads
+ if (world.paperConfig.delayChunkUnloadsBy <= 0) {
+ this.getWorld().getChunkProviderServer().unload(chunk);
+ } else {
+ chunk.scheduledForUnload = System.currentTimeMillis();
+ }
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 785f020652..d31101861c 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1342,7 +1342,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
if (!tileentity.x() && tileentity.hasWorld()) {
BlockPosition blockposition = tileentity.getPosition();
- if (this.isLoaded(blockposition) && this.K.a(blockposition)) {
+ // Paper start - Skip ticking in chunks scheduled for unload
+ net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
+ boolean shouldTick = chunk != null;
+ if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
+ shouldTick = shouldTick && chunk.scheduledForUnload == null;
+ if (shouldTick && this.K.a(blockposition)) {
+ // Paper end
try {
this.methodProfiler.a(() -> {
return String.valueOf(TileEntityTypes.a(tileentity.C()));
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 72d1a0f51d..3536433d14 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1633,7 +1633,7 @@ public class CraftWorld implements World {
ChunkProviderServer cps = world.getChunkProviderServer();
for (net.minecraft.server.Chunk chunk : cps.chunks.values()) {
// If in use, skip it
- if (isChunkInUse(chunk.locX, chunk.locZ)) {
+ if (isChunkInUse(chunk.locX, chunk.locZ) || chunk.scheduledForUnload != null) { // Paper - delayed chunk unloads
continue;
}
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 12040596df..f9bb19fed6 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -284,6 +284,11 @@ public class ActivationRange
{
isActive = false;
}
+ // Paper start - Skip ticking in chunks scheduled for unload
+ else if (entity.world.paperConfig.skipEntityTickingInChunksScheduledForUnload && (chunk == null || chunk.scheduledForUnload != null)) {
+ isActive = false;
+ }
+ // Paper end
return isActive;
}
}
--
2.19.0