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4c9bdf53ac
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9d0ad318 Fix javadoc errors in previous commits 9501daa2 #578: Add methods to modify the rate of regeneration and starvation 197d8f3d #577: Add EntityExhaustionEvent CraftBukkit Changes: a021e334 #795: Add methods to modify the rate of regeneration and starvation 509e523c #792: Add EntityExhaustionEvent Spigot Changes: db99f821 Rebuild patches
34 lines
1.9 KiB
Diff
34 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@minidigger.me>
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Date: Sat, 10 Mar 2018 00:50:24 +0100
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Subject: [PATCH] Toggleable player crits, helps mitigate hacked clients.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 3c39f1bb3d88baaaed4dd43c51faeef89bb5c6c2..48f0385c7203c7955de5a015f3dc42be2ab7b681 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -192,6 +192,11 @@ public class PaperWorldConfig {
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disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
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}
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+ public boolean disablePlayerCrits;
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+ private void disablePlayerCrits() {
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+ disablePlayerCrits = getBoolean("game-mechanics.disable-player-crits", false);
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+ }
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+
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public boolean allChunksAreSlimeChunks;
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private void allChunksAreSlimeChunks() {
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allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 8b2de281fbab8c2ef36cb7c2e3c9195a6abc0a1b..010bc57772ec24aa3b075b79cab5aa290dfbe22d 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -1037,6 +1037,7 @@ public abstract class EntityHuman extends EntityLiving {
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boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.isClimbing() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && entity instanceof EntityLiving;
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+ flag2 = flag2 && !world.paperConfig.disablePlayerCrits; // Paper
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flag2 = flag2 && !this.isSprinting();
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if (flag2) {
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f *= 1.5F;
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